Soul Cage
by PlottJr
Soul Cage lets players capture a mob once in a cage item and release it again wherever they choose, while keeping the soul intact until the cage breaks.
What it does
Soul Cage is a transportation and utility mod that adds a crafted cage for capturing mobs. A cage can be reusable or single-use, and a player can release a captured mob at any place and time, after which the soul is kept intact until the cage is broken. The mod is built for Fabric and NeoForge across 1.20.1 and 1.21.1, and the server must run it while the client may leave it out. The code is published under the MIT License, and the source is public.
Key features
Mob capture
Cages capture mobs so they can be carried, stored and moved from one location to another.
Reusable and single-use cages
Players choose between a cage that can be reused and one that is spent after a single capture.
Release anywhere
A captured mob can be released at any location and time, with its soul kept intact until then.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Soul Cage need to be installed on the client?
Which loaders does Soul Cage support?
Is Soul Cage open source?
In the catalog
Soul Cage is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Allowing you to Capture the souls of mobs in a Soul Cage. You can then release them wherever and whenever you please, while keeping their souls instact. Soul Cage Single Use: Will allow the player to capture and release a mob once before breaking - Crafting recipe
Official listing
- Modrinth page
- modrinth.com/mod/soul-cages
- Owner
- PlottJr
- Published
- 2024-10-11
- Updated on Modrinth
- 2026-06-19
- Facts verified
- 2026-10-15
