Game mechanics
29,952 mods match your filters.
Lets the player use the Riptide Enchantment on tridents outside of water with fair-play configurable settings
A simple mod to enhance some aspects of enchanting.
[Discontinued] Questbind is an experimental mod for Minecraft that allows players to customize the keybindings for Questcraft.
Hate digging out each ore block one by one? This mod makes it so that you can mine whole veins instantly.
THE SCARIEST HORROR MOD EVER(100%) arthouse
Allows you to equip Elytras in an accessory slot
An add-on to Moriya's Enchancement
Face pillager hordes, explore hostile camps and lost labs, battle undead illagers, and uncover the secrets of the totem.
A comprehensive Pokedex reward system for Cobblemon 1.6+ running on Minecraft 1.21.1 with Fabric
Make dispensers more exciting by allowing you to make them spin a wheel to decide which item to dispense.
Recipes replacing passive mob drops for players who don't like killing friendly mobs
Never miss a rare spawn! Add chat alerts for Legendary and Shiny Pokémon.
A framework for creating custom age progression systems.
Visualizes underwater terrain depth through water color.
A Minecraft mod that adds a simple /fly command set to singleplayer and multiplayer.
A Mod that allows Minecraft to work in Multi-Game Randomizers
A mod that allows you to change your name to anything on the Client and server.
CC: Tweaked x Create: Deep Seas
Makes that when you hold the spacebar it spams jump for you. (For running under 2 block high spaces and up stairs)
Prevent Creepers, Ghasts and Withers from breaking blocks.
A LevelZ Addon for the Create mod. With New Age support.
Adds XP gain from harvesting
No Tree Punching Remade for 1.21.1, adding flint & copper tools along with rocks and new game mechanics to spice up your gameplay.
A lightweight modification of the original Day Counter by justwilly, adding full multiplayer support. It displays the current day, player coordinates, and in-game time using a 24-hour format above the hotbar for better readability and usability.






















