Mods for 1.16.1
84 mods match your filters.
Allows you to harvest crops with right click
Disables the increased durability loss in combat and enables Looting for axes and more!
A simple mod that makes powered/activator rails turn on/off up to 20x faster.
Fixes the bug where if you hit an entity while swimming and holding the sprint hotkey, the server will think that you are not swimming anymore, while the client does. resulting in weird behavior.
Simple and lightweight mod to control player's spawn point and dimension using powerful configuration file.
A not so simple mod that lets you ruin all your friendships :)
A Forge mod like fabric-carpet
Sweeping Attack with Fire Aspect Support!
Rain extinguish campfires if outside.
Makes minecarts twice as fast
Turn fishing rods into orbital weapons. 23 ordnance systems.
Adds permission checks into vanilla, to allow for full permission customization
No more advancements! Removes, Hides, and configurably takes a bite out of the advancements system, without breaking mods.
A simple Minecraft Forge mod that automatically enables the `keepInventory` game rule whenever a world is loaded.
Gives more control over the mob_griefing game rule by splitting it into four rules with additional overrides for individual behaviors.
a simple mod that allows you to lead villagers
Normally mobs won't walk on minecart rails. They have their reasons, and I can respect that, but I don't.
Gives everyone a random item at the end of the timer.
Edit the Monter Spawner speed, delay, range and limit
Eliminate "moved too quickly" notice and the annoying effect of it.
A simple mod to disable end/nether portal collisions
This is a basic mod that adds a command to enable/disable Phantom Spawning; which can be set by each player.
Set a custom multiplier for experience gains (for the lazy people out there, including me)
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.





















