Game mechanics
15,063 mods match your filters.
Mining using hands is extremely unhealthy! This mod make resources growable!
Simple mod that adds directional wind based on world time.
An overhaul to minecraft's equipment crafting process.
Adds bird nests falling out of trees, which contain random loot!
The mod adds handcuffs, rope and more!
An unofficial port of the BetterNether mod to Forge & Fabric, bringing the latest content to 1.20.1 and adding improvements to the Nether, including plants, biomes, structures, and world generation
The Enchantments Added to the game as suggested by Knarfy's Audience!
Add Bountiful compatibility to other mods
Allows you to throw primed TNT blocks from your hand when holding flint and steel in your off-hand.
An expansion upon Archaeology, with new digsites and items 🖌️
Based on the Tremor series, this mod adds the Precambrian monsters of the deep into your Minecraft experience!
A mod that makes it possible for two players to ride one horse.
Parry, riposte, and dual wield in Minecraft. Part of the Combat+ collection.
Два новых грибных торговца со своими торгами // Two new mushroom traders with their own markets
RPG Affixes for all your gear! Find gear with modifiers like Sharp, protective, legendary, useless, and many more. Re-roll modifiers in an altar to try and find ones you like!
Makes the undead more resilient except against fire and holy damage, and adds new features to help you slay them.
Changes the way items are enchanted to give players more control and reduce impact of RNG
Adds a new End Anchor Item that makes it possible to respawn in the end
An Addon that adds Mandom (SBR) to Ripples of the Past.
Adding Clash Blade for Epicfight
A mod that lets you place Vanilla items on the ground as custom-made 3D models! [Forge & Fabric]
Simple port of Guard Villagers to 1.21.1 Fabric/quilt.
A Remake of the Popular Nether Overhaul Mod, Better Nether; Modernized
Compatibility bridge between Create: Deep Seas and Cosmonautics. Lets entities breathe normally while inside a sealed, unbreached, oxygenated sable sublevel.























