Zero Point
by glebosstime_
Zero Point is a Forge technology mod for 1.20.1 that adds machines, alloys, a radiation system and circuit tiers.
What it does
The mod is about harnessing fundamental forces of reality. Players start by crushing coal and stone in a bowl, then work up to extracting energy from stabilized singularities, a process the author describes as a machine step toward the void. Radioactive items tick inside the inventory and affect the player over time, so a full radiation system has to be managed alongside production.
The content centers on gathering resources and managing the consequences of doing so. Five tiers of circuits and a set of unique alloys support the new machines, and a singularity can detonate if it is handled carelessly. Black holes are listed as upcoming content, along with further singularity features.
Zero Point runs on client and server, so the server and every player need it. Files are published for Forge only, for 1.20.1, with 1.0.0 as the latest file from 2026-08-21. It is first published 2026-07-28 and is not open source; it is released under All rights reserved.
Key features
Singularity energy
Energy can be extracted from stabilized singularities, a late-stage step in the mod's power chain.
Radiation system
Radioactive items tick in the inventory, and the radiation they produce is tracked across the game.
Five circuit tiers
Circuits come in five tiers, each one feeding the machines and alloys added by the mod.
Unique alloys
The mod adds alloys that are made only through its own machines and recipes.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Early progression
Crushing coal and stone in a bowl is the first step, before the singularity machines become available.
Managing hazards
Players who handle radioactive materials need to plan storage and exposure, since the radiation system is always active.
Who it’s for: Players who want a technology progression built around machines, circuits and hazardous materials on Forge 1.20.1. Server owners who run modpacks with a radiation mechanic will also need it installed on every client.
How it compares
Resourse Singularity is a Forge mod for 1.20.1 that is client and server and is released under All rights reserved, so it sits in the same environment and license as Zero Point. ExtraResources is also a Forge mod for 1.20.1 under All rights reserved and is client and server. Need Ores - Void Miner is a Forge mod for 1.20.1 that is client and server and is open source under the MIT License, unlike Zero Point.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Zero Point | Forge | 1.20.1 | Client and server | 2026-08-21 |
| Resourse Singularity | Forge | 1.20.1 | Client and server | 2026-06-16 |
| ExtraResources | Forge | 1.20.1 | Client and server | 2026-01-12 |
| Need Ores - Void Miner | Forge | 1.20.1 | Client and server | 2023-12-30 |
Questions
Does Zero Point need to be installed on the server?
Which Minecraft version does Zero Point support?
Is the radiation system always active?
In the catalog
Zero Point is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Zero Point is a technological mod that add new machines, alloys and much more! Zero Point guides you from primitive crushing bowls to quantum proccessors, asking one question: how far will you go for energy?
Official listing
- Modrinth page
- modrinth.com/mod/zero-point
- Owner
- glebosstime_
- Published
- 2026-07-28
- Updated on Modrinth
- 2026-08-21
- Facts verified
- 2026-10-15
