ModsFinder

Zero Point

by glebosstime_

Zero Point is a Forge technology mod for 1.20.1 that adds machines, alloys, a radiation system and circuit tiers.

ForgeClient and serverAll rights reserved1.20.1

What it does

The mod is about harnessing fundamental forces of reality. Players start by crushing coal and stone in a bowl, then work up to extracting energy from stabilized singularities, a process the author describes as a machine step toward the void. Radioactive items tick inside the inventory and affect the player over time, so a full radiation system has to be managed alongside production.

The content centers on gathering resources and managing the consequences of doing so. Five tiers of circuits and a set of unique alloys support the new machines, and a singularity can detonate if it is handled carelessly. Black holes are listed as upcoming content, along with further singularity features.

Zero Point runs on client and server, so the server and every player need it. Files are published for Forge only, for 1.20.1, with 1.0.0 as the latest file from 2026-08-21. It is first published 2026-07-28 and is not open source; it is released under All rights reserved.

Key features

  1. Singularity energy

    Energy can be extracted from stabilized singularities, a late-stage step in the mod's power chain.

  2. Radiation system

    Radioactive items tick in the inventory, and the radiation they produce is tracked across the game.

  3. Five circuit tiers

    Circuits come in five tiers, each one feeding the machines and alloys added by the mod.

  4. Unique alloys

    The mod adds alloys that are made only through its own machines and recipes.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Early progression

Crushing coal and stone in a bowl is the first step, before the singularity machines become available.

Managing hazards

Players who handle radioactive materials need to plan storage and exposure, since the radiation system is always active.

Who it’s for: Players who want a technology progression built around machines, circuits and hazardous materials on Forge 1.20.1. Server owners who run modpacks with a radiation mechanic will also need it installed on every client.

How it compares

Full comparison

Resourse Singularity is a Forge mod for 1.20.1 that is client and server and is released under All rights reserved, so it sits in the same environment and license as Zero Point. ExtraResources is also a Forge mod for 1.20.1 under All rights reserved and is client and server. Need Ores - Void Miner is a Forge mod for 1.20.1 that is client and server and is open source under the MIT License, unlike Zero Point.

ModLoadersGame versionsEnvironmentUpdated
Zero PointForge1.20.1Client and server2026-08-21
Resourse SingularityForge1.20.1Client and server2026-06-16
ExtraResourcesForge1.20.1Client and server2026-01-12
Need Ores - Void MinerForge1.20.1Client and server2023-12-30

Questions

Does Zero Point need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which Minecraft version does Zero Point support?

Only 1.20.1 is listed, and the latest Forge file is 1.0.0 for that version.

Is the radiation system always active?

The Modrinth page describes radioactive items ticking in the inventory, so exposure is tracked whenever such items are carried.

In the catalog

Zero Point is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

Zero Point is a technological mod that add new machines, alloys and much more! Zero Point guides you from primitive crushing bowls to quantum proccessors, asking one question: how far will you go for energy?
glebosstime_, on the Modrinth page

Official listing

Owner
glebosstime_
Published
2026-07-28
Updated on Modrinth
2026-08-21
Facts verified
2026-10-15

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