ModsFinder

YTech

by lalis.jan

YTech turns the early game into a staged progression, starting with stone tools and ending at the iron age, and changes vanilla recipes along the way.

ForgeNeoForgeClient and serverGNU General Public License v3.0 or laterOpen source1.20.1 – 1.21.3

What it does

YTech slows down the opening of a world and makes the player use primitive technology before reaching iron. It adds a stone age that raises difficulty early on, and a bronze age that leads to the final step of crafting iron ingots. Vanilla recipes for early items are changed, so some tools and blocks have to be made in a new way, and the mod adds items and blocks that support the progression.

The standard animals met early in a world are swapped for wild ancestors, so the livestock differs from vanilla. YTech requires Forge or NeoForge, runs for Minecraft 1.20.1 – 1.21.3 and is published with source code and a wiki. Its files cover 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1 and 1.21.3, and the mod is open source under the GNU General Public License v3.0 or later. Client and server both need it, so every player on a server runs it too.

Key features

  1. Stone and bronze ages

    Early progression is split into a stone age and a bronze age, each with its own tools and crafting steps.

  2. Modified early recipes

    Several vanilla recipes for early items are changed, so tools and some blocks are crafted differently than usual.

  3. Replaced wild animals

    Livestock found in the world is swapped for wild ancestors, changing which animals appear early on.

  4. Recipe and probe support

    Recipes changed by the mod can be browsed, and blocks and block entities show extra information in the world.

Compatibility

Latest build for each game version and loader.

1.21.x3 of 3 versions with builds
1.21.3Not available1.21.3-0.10.7
1.21.1Not available1.21.1-0.10.13
1.21Not available1.21.0-0.6.1
1.20.x6 of 6 versions with builds
1.20.6Not available1.20.6-0.5.0
1.20.5Not available1.20.5-0.3.3
1.20.4Not available1.20.4-0.9.2
1.20.3Not available1.20.3-0.3.3
1.20.2Not available1.20.2-0.3.3
1.20.11.20.1-0.10.131.20.1-0.10.13
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a harder start to survival worlds, and server owners who run progression-based packs on Forge or NeoForge.

How it compares

Full comparison

The Age of Ores runs on Forge and NeoForge across 1.21.9 – 26.3, is a client and server mod and is closed source under All rights reserved. WitherUtils is server required with client optional, open source under the MIT License, and covers 1.19.2 – 1.21.4. Create: Bronze Age is a Forge-only mod for 1.19.2, open source under the GNU General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
YTechForge and NeoForge1.20.1 – 1.21.3Client and server2026-04-15
The Age of OresForge and NeoForge1.21.9 – 26.3Client and server2026-10-03
WitherUtilsForge and NeoForge1.19.2 – 1.21.4Server required, client optional2026-10-13
Create: Bronze AgeForge1.19.2Client and server2023-06-24

Questions

Does YTech need other mods to work?

YTech lists dependencies that are optional but recommended. Enough Items, One Probe and Curios API are the ones named by the author for browsing recipes, reading block information and using jewelry effects.

Does the server need YTech installed?

Yes. A server running it needs every connecting player to have it too.

Which loader should be chosen for YTech?

YTech is published for Forge and NeoForge, so either loader works. Forge files exist for 1.20.1, and NeoForge files exist for 1.21.1.

Where can more information on YTech be found?

The author links a wiki that describes the mod, and the source code and issue tracker are public.

In the catalog

YTech is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 13,252 mods support Minecraft 1.21.3.

More from lalis.jan

All projects

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What the author says

brings you to Stone Age, increasing difficulty on early game by forcing you to use primitive technology for progression. Also, vanilla mobs like cows, pigs, sheep and chickens are replaced by their wild ancestors.
lalis.jan, on the Modrinth page

Official listing

Owner
lalis.jan
Published
2023-09-27
Updated on Modrinth
2026-04-15
Facts verified
2026-10-15

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