You can't damage me!
by Patbox
With You can't damage me!, a server owner can decide how much harm players take through a few game rules, adjusted per player and per source.
What it does
You can't damage me! adds a small set of game rules that control how much damage a player takes. The rules let the server scale incoming damage by a percentage, where 100 is the default, 200 doubles it and 0 blocks it, and they also control whether knockback still applies. Entities, magic potion effects and a player's own bow shots can each be switched on or off as a source of harm, so a world can allow one kind of damage and block the rest.
The mod is a server-side only addition for Fabric, published for 1.16.2 – 1.16.4 with three release files. Only the server needs it, and players join without installing anything. It is released under the MIT License and is open source, with the source code and issue tracker publicly available. The latest file, 1.1.0 for 1.16.4, was posted on 2020-12-03, two days after the first release on 2020-12-01.
Key features
Scaled player damage
A gamerule sets how much damage a player takes as a percentage, with 100 as the default and 200 doubling it.
Knockback preservation
A separate gamerule keeps knockback in effect even when incoming damage is reduced or removed.
Damage sources
Separate rules let entities, magic potions and a player's own bow attacks damage the player, each on its own.
Gamerule listing
The available gamerules can be listed in the game, so server owners can see what each one controls.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Invincible build worlds
A server owner can set incoming damage to 0 so players can build or explore without risk.
Custom difficulty
Scaling damage up or down gives a server a harder or softer setting than the default game difficulty.
Who it’s for: Server owners who want to change how much damage players take, and map makers who need a world without combat risk. Players only need the mod if they run a single-player world on the same version.
Questions
Does the mod need to be installed on the client?
Which loader does You can't damage me! use?
Does knockback still happen when damage is blocked?
More from Patbox
What the author says
You can't damage me! is a simple mod adding few gamerules controlling taking damage by player. List of gamerules: - playerDamage - Controls if player takes any damage (preserves knockback) - playerDamageScale - Scales damage given to the player (in percentages, 100 is default, setting it to 200 will make damage x2…
Official listing
- Modrinth page
- modrinth.com/mod/youcantdamageme
- Owner
- Patbox
- Published
- 2020-12-01
- Updated on Modrinth
- 2020-12-03
- Facts verified
- 2026-10-15