ModsFinder

WT SkyGrid

by whotevatech

WT SkyGrid generates worlds where blocks sit in a 3D grid over a floating void, and the server controls which blocks appear.

FabricNeoForgeServer-side onlyMIT License1.21.1

What it does

Worlds created with WT SkyGrid start as a three-dimensional grid of blocks suspended in an empty void. Blocks are placed at fixed intervals in four directions, and the spacing and layout can be set in the config. The block pool draws from stone, ores, wood, lava and blocks from the nether and end, and it extends automatically to blocks added by other installed mods.

The grid also carries loot chests, mob spawners and saplings. Chests are scattered with loot from dungeon, mineshaft and temple tables. Spawners appear with a range of mob types. Saplings always generate on a dirt block, and the grow behavior can be adjusted. A whitelist and a blacklist in a simple JSON file decide which blocks enter the pool, and an in-game debug command lists the blocks currently in it.

The mod runs on the server, so players join without installing anything. It works on Fabric and NeoForge for 1.21.1 only, with both loader files dated 2026-04-17 at version 1.2.0. The license is the MIT License, and the code is not open source.

Key features

  1. 3D block grid

    Blocks are placed in a three-dimensional grid in four directions, and the spacing is configurable.

  2. Large block pool

    The pool includes stone, ores, wood, lava and nether and end blocks, plus blocks from other installed mods.

  3. Loot chests and spawners

    Chests and mob spawners are placed at random across the grid, with loot and mob types drawn from several tables.

  4. Block filtering

    A whitelist and blacklist in a JSON file control which blocks enter the pool, and a debug command shows the current list.

Compatibility

Latest build for each game version and loader.

1.21.11.2.01.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners and survival players who want a world built from a grid over a void, rather than terrain. The mod is for the server side, so only the host needs to configure it.

How it compares

Full comparison

Vanilla SkyGrid is a client mod for Fabric under the Apache License 2.0 and is not open source; it has files for 1.21.8 – 1.21.9 and needs the client, while the server may skip it. Grid World Generator is a server-required Fabric mod under the zlib License, not open source, with files for 1.21.5 – 26.3 and the client optional. WT SkyGrid differs by running server-side only and by supporting both Fabric and NeoForge on 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
WT SkyGridFabric and NeoForge1.21.1Server-side only2026-04-17
Vanilla SkyGridFabric1.21.8 – 1.21.9Client required, server optional2025-10-03
Grid World GeneratorFabric1.21.5 – 26.3Server required, client optional2026-09-25

Questions

Does WT SkyGrid need to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which loaders does WT SkyGrid support?

It is published for Fabric and NeoForge, and both files are for 1.21.1 only at version 1.2.0.

How are the blocks in the pool chosen?

A whitelist and a blacklist in a JSON config file set the pool, and a debug command lists the blocks currently in it.

In the catalog

WT SkyGrid is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

🌐 Sky Grid Mod A modern Sky Grid world generation mod for Minecraft 1.21.X. Generates a world where blocks are placed in a 3D grid pattern, floating in the void. Every block is random — ores, wood, lava, chests, spawners — making for a unique survival challenge where every block counts.
whotevatech, on the Modrinth page

Official listing

Owner
whotevatech
Published
2026-04-16
Updated on Modrinth
2026-04-17
Facts verified
2026-10-15

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