ModsFinder

Without Structures

by Nighttie

Without Structures lets a modpack author decide where vanilla and modded structures are allowed to generate in the world, by setting the Y levels at which structure generation is permitted.

NeoForgeClient and serverAll rights reserved1.21 – 1.21.1

What it does

Some structures, particularly on worlds with floating islands, generate far below the surface and leave long vertical support columns that reach the bottom of the world. Without Structures addresses this by restricting structure generation to specific Y levels, so structures no longer appear in the lowest layers of the world and stop producing huge pillars under floating terrain.

The mod was first created for Create Aeronautics, where custom floating island terrain from the Skybound mod caused some vanilla structures to generate in places they did not belong. It is a simple utility, aimed at modpacks that need more control over structure generation than the default settings give. It is published for NeoForge only, for 1.21 and 1.21.1, and runs on client and server, so the server and every player need it. The code is not open source and is distributed under All rights reserved.

Without Structures is a required mod for nothing else in the catalog, and it has no dependencies of its own beyond NeoForge.

Key features

  1. Y level restriction

    Structure generation can be limited to chosen vertical ranges, keeping structures away from the bottom layers of the world.

  2. Floating island control

    Prevents structures from generating under custom floating island terrain, where they would otherwise leave long support columns.

  3. Simple setup

    The mod is a utility with a focused purpose, so a pack author can apply the restriction without a large configuration process.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
1.211.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Modpack authors and server owners who need more control over where structures generate, especially in worlds with floating islands.

How it compares

Full comparison

Limited Structures is server-side only, works on Forge and NeoForge for 1.20.1 – 1.21.1, and is not open source under All rights reserved. Superflat Structures is server-side only, open source under the MIT License, and published for 1.21.1 on NeoForge. Without Structures runs on client and server for 1.21 and 1.21.1, so both sides need it.

ModLoadersGame versionsEnvironmentUpdated
Without StructuresNeoForge1.21 – 1.21.1Client and server2026-07-29
Limited StructuresForge and NeoForge1.20.1 – 1.21.1Server-side only2026-03-08
Superflat StructuresNeoForge1.21.1Server-side only2025-11-13

Questions

Does Without Structures need to be installed on the client?

Yes. Installation covers the server and each player's game.

Which loader does Without Structures support?

Only NeoForge. Files exist for 1.21 and 1.21.1, with 1.0.0 for 1.21.1 as the latest file.

Why was Without Structures created?

It was originally made for Create Aeronautics, to stop structures generated by Skybound's floating island terrain from appearing in the bottom layers of the world.

In the catalog

Without Structures is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from Nighttie

All projects

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What the author says

Without Structures is a simple utility mod that allows you to control where structures can generate in your world. It also prevents the long vertical support columns that some structures generate all the way down to the bottom of the world, avoiding the huge pillars that often appear in floating island worlds.
Nighttie, on the Modrinth page

Official listing

Owner
Nighttie
Published
2026-07-29
Updated on Modrinth
2026-07-29
Facts verified
2026-10-15

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