Walkers
by Foyxx
Walkers changes the undead on Forge and NeoForge, replacing zombies with several new walker types that differ in strength and speed.
What it does
Zombies and villagers are removed from the default undead and replaced by new types: Fresh, Weak, Strong and Rotted walkers, plus Rotters, Biters, Variant Walkers and Zombie Pigs. Each walker gets random strength and speed, and infected players can reanimate after death. The mod adds a night stage through the game and a decaying biome.
Walkers ships its own walk, sprint, attack and death animations, and walkers do not burn in daylight. Passive mobs that live in villages and the wild can group up. Players can craft Walker Flesh Clothing and blend in with horses. Seven advancements track progress, and the mod can be completed in hardcore.
Key features
Replacement undead
Zombies and zombie villagers are removed and replaced by walker types with different strengths.
Infection mechanics
Walker flesh and bites infect the player, and infection can reanimate the player after death.
Custom animations
Walkers have their own walk, sprint, attack and die animations, distinct from the vanilla zombie.
Night stage and decay
A night stage runs through the game, and a wasted biome with decaying environment is added.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 1 mod
Use cases
Survival and hardcore worlds
Players in survival or hardcore worlds meet the new undead from the start, and the seven advancements mark progress through the mod.
Who it’s for: The mod suits players who want a harder, more varied undead threat in survival or hardcore play, and server owners who want to change the mob population.
How it compares
Zombies are strong together is server-side only, with files for 1.20.1 under All rights reserved, so it does not need to be installed on clients. Zombie Take Over is also server-side only, but it covers Forge and NeoForge for 1.20.1 – 1.21.5 and is not open source. Zombie Players is client and server, released under the MIT License, and covers 1.20.1 but is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Walkers | Forge and NeoForge | 1.20.1 – 1.20.4 | Client or server, optional | 2024-04-21 |
| Zombies are strong together | Forge | 1.20.1 | Server-side only | 2026-07-17 |
| Zombie Take Over | Forge and NeoForge | 1.20.1 – 1.21.5 | Server-side only | 2025-05-27 |
| Zombie Players | Forge | 1.20.1 | Client and server | 2025-10-01 |
Questions
Does Walkers need to be installed on the server?
Which loaders does Walkers support?
Can Walkers be used with Changeling Origin?
In the catalog
Walkers is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 13,907 mods support Minecraft 1.20.4.
Similar mods
What the author says
The Walkers mod adds a variety of new features into Minecraft that aim to change the direction of the Mob System and Night stage throughout the game. More 'Zombie' / Walker variants - Includes: Rotters, Walkers, Biters, Variant Walkers, Zombie Pigs & Zombie Cows
Official listing
- Modrinth page
- modrinth.com/mod/walkers
- Owner
- Foyxx
- Published
- 2024-04-19
- Updated on Modrinth
- 2024-04-21
- Facts verified
- 2026-10-15
