Vulkan PostFX
by IonHex975
With Vulkan PostFX installed, a client can load ZIP-based VPFX shader packs that add screen-space effects such as color grading and vignette to the game's Vulkan rendering path.
What it does
Vulkan PostFX is a client-side layer for applying screen effects on Minecraft's newer Vulkan renderer. It reads external VPFX shader packs distributed as ZIP archives, which may contain effects such as tone mapping, highlight compression, depth-based effects and early shadow-depth adjustments. Shader references follow a fixed format and are limited to a fixed post directory layout.
The loader works in stages: each external ZIP is turned into a runtime resource pack during the startup resource reload and injected into the client's resource system. Packs are rewritten into separate runtime namespaces, which keeps them from clashing with the game's built-in assets and with other packs. Post-chains are loaded through Minecraft's ShaderManager and executed by the current postchain backend, with scene color available for sampling.
The mod is marked experimental, and its stated goal is a reliable VPFX workflow on the Vulkan path, with more capable shader runtime support added over time. It is not described as a full replacement for Iris or OptiFine. Files are published for Fabric only, for Minecraft 26.2, and the project includes an official minimal example pack named VPFX Minimal Showcase. The mod runs on the client alone, so players join servers without installing it.
Key features
ZIP-based shader packs
External VPFX packs are read from ZIP archives, so pack authors can distribute effects without changing the game's files.
Graph-based configuration
Post-processing is set up as a graph of effects that the loader resolves and runs in order.
Isolated pack namespaces
Each pack is rewritten into its own runtime namespace, which lowers the chance of clashes with built-in resources.
Official minimal example
The VPFX Minimal Showcase pack demonstrates the format on a small, self-contained set of effects.
Scene color sampling
Post-chains can sample the scene color buffer, which lets an effect read the rendered frame before adding its own changes.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
How it compares
Sulkan is open source under the GNU General Public License v3.0 only and is built for Minecraft 26.2 and 26.3 on Fabric, while Vulkan PostFX is not open source and is limited to 26.2. VulkanFlow is client-side only and closed, with All rights reserved, and covers the same 26.2 and 26.3 builds. VulkanCompat is open source under the CC0 1.0 Universal license and also targets 26.2 and 26.3 on Fabric.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Vulkan PostFX | Fabric | 26.2 | Client-side only | 2026-07-10 |
| Sulkan | Fabric | 26.2 – 26.3 | Client-side only | 2026-09-24 |
| VulkanFlow | Fabric | 26.2 – 26.3 | Client-side only | 2026-09-27 |
| VulkanCompat | Fabric | 26.2 – 26.3 | Client-side only | 2026-09-16 |
Questions
Does Vulkan PostFX need to be installed on servers?
Which Minecraft version does Vulkan PostFX support?
Can Vulkan PostFX replace Iris or OptiFine?
In the catalog
Vulkan PostFX is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
Vulkan PostFX, also known as VPFX, is an experimental VPFX shader pack loader and post-processing framework for Minecraft’s modern Vulkan-based rendering path. It allows external VPFX shader packs to add screen-space visual effects such as color grading, vignette, tone mapping, highlight compression, cinematic look…
Official listing
- Modrinth page
- modrinth.com/mod/vulkan-postfx
- Owner
- IonHex975
- Published
- 2026-04-11
- Updated on Modrinth
- 2026-07-10
- Facts verified
- 2026-10-15
