VoidFlow
by Makses580_
VoidFlow limits how far fluids spread when they flow over void space, so water and lava stop instead of forming endless columns.
What it does
Fluids that run off a ledge into open void keep falling in a column until they reach the bottom of the world. VoidFlow stops that flow. A global maximum fall distance applies to every fluid by default, and each fluid can be given its own limit, for example water stopping after 5 blocks and lava after 3. The settings sit in a configuration system that controls how each fluid behaves.
Limits can be narrowed with filters. Entries accept wildcard patterns for mod IDs, and filters work as either a whitelist or a blacklist. Universal Mode is optional: it applies the fall limits everywhere, not only over void. The mod is server-side only, so a server can run it without any client-side installation, and players join without it. VoidFlow is published for NeoForge 1.21.1 and is not open source, under All rights reserved.
Key features
Per-fluid fall limits
A global maximum fall distance can be set, then overridden for each fluid, so water and lava can stop at different depths.
Wildcard filters
Whitelists and blacklists accept wildcard patterns for mod IDs, letting a server target whole groups of fluids at once.
Universal Mode
Limits can be applied to every fall, not only the ones over void, when the server owner enables the option.
Configurable behavior
A detailed configuration file controls how each fluid behaves, so server owners can tune the result to their world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Void-world servers
Servers that use void or floating-island terrain can keep fluid columns from running down to the bottom of the world.
Modpacks with custom fluids
Pack makers can set fall limits for fluids added by other mods by matching their mod IDs with wildcard patterns.
Who it’s for: Server owners and modpack authors running NeoForge 1.21.1 who want fluid flow limited over void. Players on a server that runs VoidFlow need no installation.
How it compares
Tyr's Fluid Void Stuff is a NeoForge 1.21.1 mod that is optional on both sides and released under the GNU General Public License v3.0 only. Map Void Fix is a NeoForge 1.21.1 mod that runs only on the client and is released under the GNU General Public License v3.0 or later. Void Water is a NeoForge mod for 1.21.1 – 1.21.11 that the client needs, with the server optional, under the MIT License. VoidFlow is server-side only and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| VoidFlow | NeoForge | 1.21.1 | Server-side only | 2026-08-07 |
| Tyr's Fluid Void Stuff | NeoForge | 1.21.1 | Client or server, optional | 2026-06-30 |
| Map Void Fix | NeoForge | 1.21.1 | Client-side only | 2026-04-21 |
| Void Water | NeoForge | 1.21.1 – 1.21.11 | Client required, server optional | 2026-05-15 |
Questions
Does VoidFlow need to be installed on the client?
Which loader and version does VoidFlow use?
Can the fall limits be set for specific fluids?
In the catalog
VoidFlow is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Voidflow stops fluids from flowing into the void, preventing them from turning into endless, ugly columns! The mod features a comprehensive configuration system that allows you to fully customize fluid behavior. Configurable Fall Distance: Set a global maximum fall limit or customize it per individual fluid (e.g…
Official listing
- Modrinth page
- modrinth.com/mod/voidflow
- Owner
- Makses580_
- Published
- 2026-08-06
- Updated on Modrinth
- 2026-08-07
- Facts verified
- 2026-10-15
