ModsFinder

VisualKube

by W3nnacry

VisualKube lets players edit recipes, entity loot tables and block loot tables through an in-game interface instead of writing JSON by hand, and press K inside a world to open it.

ForgeClient-side onlyAll rights reserved1.20.1 – 1.20.6

What it does

The editor scans the recipes and loot tables from loaded datapacks and mods, then lets a player change them visually. Recipes can be shaped, shapeless, furnace-like, smithing-like or other custom formats, and ingredients are shown as item icons in a grid. Changes are written as replacements in a generated datapack inside the world folder, and a Changes tab lists the generated files already written.

The mod is aimed at modpack creators and anyone who wants a visual alternative to KubeJS-style datapack editing. Its Recipes, Entity Drops and Block Drops tabs cover recipe results, result counts, disabled recipes, added entity drops and block loot. A Templates tab creates starter recipe files that can be edited after reloading. Some heavily custom mod recipes store visual layout code instead of JSON, and the editor does not cover those.

The mod runs on Forge only, for game versions 1.20.1 – 1.20.6, with 1.0.0 for 1.20.6 as the latest file, published on 2026-06-19. It is client-side only, so players install it and servers do not need it. VisualKube is licensed under All rights reserved and is not open source. Its generated files are written into the current world folder, so it suits singleplayer and integrated-server sessions more than dedicated servers.

Key features

  1. Visual recipe editing

    Crafting, smithing and furnace recipes can be edited by selecting ingredients from a slot and changing the result and its count.

  2. Recipe replacement

    Existing recipes can be disabled, and replacements are saved into a generated datapack.

  3. Entity and block drops

    Entity Drops and Block Drops tabs scan loot tables and let players add new item drops, saved as overrides.

  4. Starter templates

    A Templates tab produces starter recipe files, giving a base to build a new recipe from scratch.

  5. Changes overview

    The Changes tab lists every generated file inside the visualkube overrides datapack, so earlier edits stay visible.

Compatibility

Latest build for each game version and loader.

1.20.61.0.0
1.20.51.0.0
1.20.41.0.0
1.20.31.0.0
1.20.21.0.0
1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Visual Recipe Editor runs on Forge and NeoForge for 1.20.1 – 1.21.1 with the environment client or server optional, and is not open source under All rights reserved. Loot Table Wand supports Fabric and Forge for 1.20.1, requires both client and server, and is open source under the MIT License. Super Crafting is a Forge mod for 1.20.1 that is open source under the GNU Lesser General Public License v2.1 or later.

ModLoadersGame versionsEnvironmentUpdated
VisualKubeForge1.20.1 – 1.20.6Client-side only2026-06-19
Visual Recipe EditorForge and NeoForge1.20.1 – 1.21.1Client or server, optional2026-04-11
Loot Table WandFabric and Forge1.20.1Client and server2026-07-17
Super CraftingForge1.20.1Client and server2026-03-11

Questions

Does VisualKube need to be installed on the server?

No. Servers do not need it; each player installs it for their own game.

Which game versions does VisualKube support?

Forge files exist for 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5 and 1.20.6, with 1.0.0 for 1.20.6 as the latest file.

Can VisualKube edit a world on a dedicated server?

Its generated datapack files are written into the current world folder, so sessions in a single player world or an integrated server are the intended setup.

In the catalog

VisualKube is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 11,154 mods support Minecraft 1.20.6.

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What the author says

Visual Kube is a Forge 1.20.1 mod that brings KubeJS-style datapack editing into an in-game visual interface. Instead of writing recipe and loot table JSON by hand, you can open a UI, select loaded content from Minecraft or any installed mod, edit it visually, and save generated overrides into a datapack. Visual Kube…
W3nnacry, on the Modrinth page

Official listing

Owner
W3nnacry
Published
2026-06-19
Updated on Modrinth
2026-06-19
Facts verified
2026-10-15

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