VisualKube
by W3nnacry
VisualKube lets players edit recipes, entity loot tables and block loot tables through an in-game interface instead of writing JSON by hand, and press K inside a world to open it.
What it does
The editor scans the recipes and loot tables from loaded datapacks and mods, then lets a player change them visually. Recipes can be shaped, shapeless, furnace-like, smithing-like or other custom formats, and ingredients are shown as item icons in a grid. Changes are written as replacements in a generated datapack inside the world folder, and a Changes tab lists the generated files already written.
The mod is aimed at modpack creators and anyone who wants a visual alternative to KubeJS-style datapack editing. Its Recipes, Entity Drops and Block Drops tabs cover recipe results, result counts, disabled recipes, added entity drops and block loot. A Templates tab creates starter recipe files that can be edited after reloading. Some heavily custom mod recipes store visual layout code instead of JSON, and the editor does not cover those.
The mod runs on Forge only, for game versions 1.20.1 – 1.20.6, with 1.0.0 for 1.20.6 as the latest file, published on 2026-06-19. It is client-side only, so players install it and servers do not need it. VisualKube is licensed under All rights reserved and is not open source. Its generated files are written into the current world folder, so it suits singleplayer and integrated-server sessions more than dedicated servers.
Key features
Visual recipe editing
Crafting, smithing and furnace recipes can be edited by selecting ingredients from a slot and changing the result and its count.
Recipe replacement
Existing recipes can be disabled, and replacements are saved into a generated datapack.
Entity and block drops
Entity Drops and Block Drops tabs scan loot tables and let players add new item drops, saved as overrides.
Starter templates
A Templates tab produces starter recipe files, giving a base to build a new recipe from scratch.
Changes overview
The Changes tab lists every generated file inside the visualkube overrides datapack, so earlier edits stay visible.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Visual Recipe Editor runs on Forge and NeoForge for 1.20.1 – 1.21.1 with the environment client or server optional, and is not open source under All rights reserved. Loot Table Wand supports Fabric and Forge for 1.20.1, requires both client and server, and is open source under the MIT License. Super Crafting is a Forge mod for 1.20.1 that is open source under the GNU Lesser General Public License v2.1 or later.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| VisualKube | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-06-19 |
| Visual Recipe Editor | Forge and NeoForge | 1.20.1 – 1.21.1 | Client or server, optional | 2026-04-11 |
| Loot Table Wand | Fabric and Forge | 1.20.1 | Client and server | 2026-07-17 |
| Super Crafting | Forge | 1.20.1 | Client and server | 2026-03-11 |
Questions
Does VisualKube need to be installed on the server?
Which game versions does VisualKube support?
Can VisualKube edit a world on a dedicated server?
In the catalog
VisualKube is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from W3nnacry
Similar mods
What the author says
Visual Kube is a Forge 1.20.1 mod that brings KubeJS-style datapack editing into an in-game visual interface. Instead of writing recipe and loot table JSON by hand, you can open a UI, select loaded content from Minecraft or any installed mod, edit it visually, and save generated overrides into a datapack. Visual Kube…
Official listing
- Modrinth page
- modrinth.com/mod/visualkube
- Owner
- W3nnacry
- Published
- 2026-06-19
- Updated on Modrinth
- 2026-06-19
- Facts verified
- 2026-10-15
