ModsFinder

Vanilla Debug Renderers

by Vivi

Vanilla Debug Renderers turns on the hidden debug overlays that Minecraft already contains but normally keeps unavailable to players.

NeoForgeClient-side onlyMIT LicenseOpen source1.20.1

What it does

The mod exposes the game's built-in debug renderers, such as water levels, chunk borders, height maps, collision boxes, support blocks, light levels, solid faces and chunk information. Each renderer can be switched on or off with a toggle type command, so only the overlays a player wants are drawn.

The renderers are used client-side only, so a single-player world or a client joining a server runs the mod alone with no change to the server. The mod requires NeoForge and is published only for 1.20.1, with version 1.0.0 as the sole file. Its code is open source under the MIT License.

The mod is mainly intended for modders who want to inspect how the game handles these values, though anyone who wants to explore the debug information can use it. It is not a gameplay change and does not alter world generation, physics or any block.

Key features

  1. Hidden debug renderers

    Renderers that vanilla contains but leaves out of normal play become available to switch on.

  2. Chunk borders and height map

    Chunk borders and the height map can be drawn in the world, showing how terrain is divided and measured.

  3. Collision boxes and support blocks

    Collision boxes and the blocks that support each position are shown, helping with placement questions.

  4. Light, solid faces and chunk information

    Light levels, solid faces and chunk information are available as separate renderers, each with its own toggle.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Modder inspection

Developers check how collision, support and light are computed by viewing each renderer while testing their own blocks.

Terrain exploration

Players who want to see water levels or chunk borders in a world can enable them without editing game files.

Who it’s for: Mod developers who need to see collision, lighting and chunk data in game. Players who enjoy exploring hidden debug information on a client.

How it compares

Full comparison

NoDebugCheat is a Apache License 2.0 mod for NeoForge that runs as Client and server and is published for 26.1.2, so it targets a different version. F3 Permissions is a NeoForge mod for 1.21.1 that is server-side required with optional client support and is not open source, so it controls access to debug commands instead of drawing overlays.

ModLoadersGame versionsEnvironmentUpdated
Vanilla Debug RenderersNeoForge1.20.1Client-side only2023-12-15
NoDebugCheatNeoForge26.1.2Client and server2026-06-21
F3 PermissionsNeoForge1.21.1Server required, client optional2026-08-17

Questions

Does Vanilla Debug Renderers need Fabric API?

No. The mod is published for NeoForge only, and no other dependency is listed for it.

Does the server need the mod installed?

No. The renderers are used client-side only, so a server does not need to run the mod for players to use it.

Which Minecraft version does the mod support?

The only published file is version 1.0.0, built for 1.20.1, released on 2023-12-15.

In the catalog

Vanilla Debug Renderers is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 34,764 mods support Minecraft 1.20.1.

More from Vivi

All projects

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What the author says

This is a very simple mod that enables the ability to use the debug renderers that exist in vanilla but are normally unavailable. To use, simply type /vdr toggle <renderer> This mod was mostly intended for modders but can also be used by anyone who wants to play around with this info.
Vivi, on the Modrinth page

Official listing

Owner
Vivi
Published
2023-12-15
Updated on Modrinth
2023-12-15
Facts verified
2026-10-15

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