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Types And Variants

by itsjeff

Types And Variants changes mob stats and adds mob variations, so the mobs in a world look and behave less uniformly on NeoForge.

NeoForgeServer-side onlyGNU General Public License v3.0 onlyOpen source1.21 – 1.21.4

What it does

Types And Variants adds variations to existing mobs and changes their stats, so a world with the mod installed does not repeat one plain version of each creature. Its code only builds on Minecraft's own mob code, and extra data for each variant is stored under a tag named type, which keeps the variant information in the usual save data. The mod also splits Undead Armies, so the groups of undead spawn in different forms.

The mod runs on the server alone, so players join without installing anything. It is published for NeoForge and covers 1.21 – 1.21.4, with 0.0.1 for 1.21.4 as the latest file. The project is open source under the GNU General Public License v3.0 only, and public links to its source code, issue tracker and wiki are available.

The mod is practically compatible with other mods, according to its author, but the Modrinth page gives no list of tested companions, so check a server's other mods before relying on it.

Key features

  1. Mob variations

    Existing mobs gain variant forms, so several versions of the same creature can appear in one world.

  2. Changed mob stats

    Stats on some mobs are altered to make standard enemies less predictable in combat.

  3. Split Undead Armies

    Undead Armies are divided into different groups, so the same undead force does not appear in one uniform form.

  4. Variant data stored in tags

    Each variant is recorded under a type tag in the mob data, which keeps the variant choice saved with the entity.

  5. Vanilla code base

    The mod is built on existing Minecraft code and adds no new code paths of its own, which keeps its changes close to the base game.

Compatibility

Latest build for each game version and loader.

1.21.40.0.1
1.21.30.0.1
1.21.20.0.1
1.21.10.0.1
1.210.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners and map makers who want standard mobs to vary in appearance and stats, with clients that need no mod installed.

How it compares

Full comparison

Cobblemon Size Variations is open source under the MIT License and runs on Fabric and NeoForge for 1.21.1, with the server required and the client optional. Skeleton Sword is a NeoForge mod for 1.21.1 that runs server-side only under the MIT License, and it is not open source. Extra bone Variants! is a NeoForge mod for 1.21.1 – 1.21.4 that needs both the client and the server, under the MIT License, and it is not open source.

ModLoadersGame versionsEnvironmentUpdated
Types And VariantsNeoForge1.21 – 1.21.4Server-side only2025-02-17
Cobblemon Size VariationsFabric and NeoForge1.21.1Server required, client optional2025-11-24
Skeleton SwordNeoForge1.21.1Server-side only2026-09-12
Extra bone Variants!NeoForge1.21.1 – 1.21.4Client and server2026-03-31

Questions

Does Types And Variants need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which game versions does Types And Variants support?

Builds cover 1.21 – 1.21.4 for NeoForge, with 0.0.1 for 1.21.4 as the latest file released on 2025-02-17.

Is Types And Variants open source?

Yes. The project is open source under the GNU General Public License v3.0 only, and its source code is public.

In the catalog

Types And Variants is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 17,979 mods support Minecraft 1.21.4.

More from itsjeff

All projects

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What the author says

Bored with normal mobs? Make them a little more interesting with this mod! This mod adds changes to mob stats to all mobs so that they become a little more interesting.
itsjeff, on the Modrinth page

Official listing

Owner
itsjeff
Published
2025-02-11
Updated on Modrinth
2025-02-17
Facts verified
2026-10-15

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