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Trivo's Talents

by TrivoUnderscore

Trivo's Talents gives each player three unique talents on joining a world, and more talents as they advance through the game.

NeoForgeClient and serverMIT LicenseOpen source1.21.1 – 1.21.8

What it does

Each talent is a passive ability tied to an action or a held tool. Fighting Strength II boosts damage while a sword is held, Mining Haste II speeds digging with a pickaxe or shovel, and Foraging Haste II does the same for an axe or hoe. Archery makes a bow charge twice as fast, Farming replenishes crops when they are harvested, Sneaking grants invisibility while crouching, Swimming Dolphin's Grace helps movement in water, and Running Speed II increases speed while sprinting.

The mod is a NeoForge adventure and game mechanics addition. It runs on both client and server, so the server and every player need it. It is open source under the MIT License, and its source code is public. Files are published for NeoForge 1.21.1 and 1.21.8, with 0.0.2-1.21.8 as the latest file, released 2025-08-22.

Key features

  1. Three starting talents

    A new player receives three unique talents when first joining a world, chosen from the full set.

  2. Talents that appear as play progresses

    Additional talents become available the further a player advances through the game.

  3. Combat and tool boosts

    Fighting Strength II applies with a sword, and Mining Haste II with a pickaxe or shovel, while Foraging Haste II covers axes and hoes.

  4. Utility talents

    Archery doubles bow charge speed, Farming replenishes harvested crops, and Sneaking grants invisibility while crouched.

  5. Movement talents

    Swimming Dolphin's Grace and Running Speed II change how a player moves in water and while sprinting.

Compatibility

Latest build for each game version and loader.

1.21.80.0.2-1.21.8
1.21.10.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a light progression layer on a vanilla-style adventure, and server owners who want every player to start with a varied set of abilities.

How it compares

Full comparison

Fatepath is a NeoForge mod for 1.21.1 – 1.21.11 with the same client and server environment, under All rights reserved and not open source. Talentium runs on Fabric, Forge, NeoForge and Quilt for 1.20 – 26.2, is server required with the client optional, and is released under the GNU Lesser General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
Trivo's TalentsNeoForge1.21.1 – 1.21.8Client and server2025-08-22
FatepathNeoForge1.21.1 – 1.21.11Client and server2026-07-28
TalentiumFabric, Forge, NeoForge and Quilt1.20 – 26.2Server required, client optional2026-06-16

Questions

Does Trivo's Talents need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader and game versions does Trivo's Talents support?

It is published only for NeoForge, with files for 1.21.1 and 1.21.8. The latest file, 0.0.2-1.21.8, targets 1.21.8.

Is the source code available?

Yes. The mod is open source under the MIT License, and its source code is public.

In the catalog

Trivo's Talents is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 17,695 mods support Minecraft 1.21.8.

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What the author says

[[Note: on the newest version 1.21.8 there are a couple of changes like new /talents commands and changes with some effect durations and requirements, most notable change is the way you get talents, each talent now is a part of one of the five advancement categories, for example farming is in the husbandry category…
TrivoUnderscore, on the Modrinth page

Official listing

Owner
TrivoUnderscore
Published
2025-08-08
Updated on Modrinth
2025-08-22
Facts verified
2026-10-15

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