Trial Chambers Tweaks
by QXIK_mIJ
Trial Chambers Tweaks changes how Trial Spawners, Trial Keys and Ominous Trial Keys behave in Trial Chambers, on servers and single-player worlds alike.
What it does
Trial Spawners can be set to reuse after an encounter ends, with a configurable recharge time between activations. Reward behavior is adjustable as well: the chance of receiving a Trial Key or an Ominous Trial Key, the number of keys awarded, and whether the vanilla key reward sequence is removed. Vaults can be allowed to open repeatedly for the same player, with a cooldown set after each reward is given.
The mod keeps the vanilla Trial Chamber reward system wherever possible and changes only the cooldown and reward settings it lists, without replacing the chamber mechanics. In-game commands can change the same values, and each change takes effect immediately and is written to the file automatically, so no restart is needed. Fabric API is required, and the mod is built for Fabric, Forge and NeoForge.
Key features
Reusable Trial Spawners
Spawners can be reused after an encounter is complete, with a recharge time set in the configuration.
Key reward control
Server owners can tune how many Trial Keys and Ominous Trial Keys drop and how often, and they can switch off the default key reward order entirely.
Repeatable Vaults
Vaults can open more than once for the same player, with a cooldown applied after each reward.
Live configuration
Changes from the JSON file or from commands apply immediately, and command changes are saved to the file automatically.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Trial Key Recipe is a Fabric, Forge, NeoForge and Quilt mod for 1.21 – 26.3 that is server required and client optional, under All rights reserved, so it adds recipes rather than reward changes. ReOpenable Vaults targets 1.21.5 – 1.21.11 on the same four loaders, with the same server-required environment, and is licensed under Creative Commons Attribution Non Commercial No Derivatives 4.0. Trial Chamber Time Remover is a Fabric-only client and server mod for 1.21.6 – 26.2 under the MIT License, so it needs both sides to run.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Trial Chambers Tweaks | Fabric, Forge and NeoForge | 1.21.1 – 26.3 | Server-side only | 2026-09-26 |
| Trial Key Recipe | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-09-19 |
| ReOpenable Vaults | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 1.21.11 | Server required, client optional | 2025-12-11 |
| Trial Chamber Time Remover | Fabric | 1.21.6 – 26.2 | Client and server | 2026-06-21 |
Questions
Does Trial Chambers Tweaks need Fabric API?
Is Trial Chambers Tweaks needed on the client?
Are the settings changed in the game or in a file?
In the catalog
Trial Chambers Tweaks is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 8,071 mods support Minecraft 26.3.
More from QXIK_mIJ
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What the author says
Trial Chambers Tweaks expands the customization options for Trial Chambers by allowing you to configure Trial Spawner recharge times, key rewards, and Vault behavior. The mod allows Trial Spawners to be reused after completing an encounter, configure the recharge time between activations, control the chance and…
Official listing
- Modrinth page
- modrinth.com/mod/trial-chambers-tweaks
- Owner
- QXIK_mIJ
- Published
- 2026-08-09
- Updated on Modrinth
- 2026-09-26
- Facts verified
- 2026-10-15
