ModsFinder

Tick Dynamic Continuation

by quentin452

Tick Dynamic Continuation is a Forge optimization mod for 1.12.2 that lets server owners control how many entities and tile entities update each tick.

ForgeClient and serverMIT LicenseOpen source1.12.2

What it does

The mod changes how the server spends its tick budget. By limiting the number of entities and tile entities that update on a given tick, it aims to keep the server near its target of 20 ticks per second, which can reduce visible lag in busy worlds. It is a fork of Tick Dynamic, and it is published for Forge only, for 1.12.2. Client and server both need it, and SpongeForge is noted as compatible.

Key features

  1. Dynamic tick control

    The number of entities and tile entities updated per tick can be adjusted while the world runs.

  2. Adjustable update limits

    Updates are reduced when server TPS drops, so busy areas no longer stall the whole server.

  3. Lag reduction

    Limiting per-tick updates aims to reduce the visible lag that players notice in heavily loaded worlds.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.12.21.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Tick Dynamic Continuation need to be on both sides?

Yes. A server running it needs every connecting player to have it too.

Which Minecraft version does Tick Dynamic Continuation support?

Its only Forge file targets 1.12.2. The latest is 1.0.5, published on 2023-08-18 on the beta channel.

In the catalog

Tick Dynamic Continuation is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 2,920 mods support Minecraft 1.12.2.

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What the author says

Fix The betweenland + erebus make crashing when teleporting entities(not player) into these dimension Description: Tick Dynamic Continuation its a fork of Tick Dynamic its a Minecraft Forge CoreMod, which will attempt to maintain a server Ticks Per Second at 20. It does this by individually controlling how many…
quentin452, on the Modrinth page

Official listing

Owner
quentin452
Published
2023-08-12
Updated on Modrinth
2023-08-18
Facts verified
2026-10-15

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