Temperatures
by RealSGII2
Temperatures adds a temperature system to Forge worlds, modeled on the one in the Legend of Zelda games, where cold and heat can harm a player who has no protection.
What it does
The mod assigns a temperature to each biome, and that value shifts between day and night. Rain and snow change the temperature a player feels, and certain blocks can raise or lower it nearby. Temperature is split into four levels: normal, uncomfortable, and two extreme levels, burning and freezing. A player can only enter uncomfortable temperatures after gaining one level of cold or heat protection, and the extreme levels need a specialised protection named Icebreaker or Flamebreaker. Burning happens at once in the Nether, while freezing sets in when a player goes into water or cold regions.
Protection can come from potions, such as Fire Resistance, or from enchanted items like a Cold Resistant chestplate that grants the Cold Resistance effect. Enchantments and potion effects cannot be stacked together, following the Zelda model. Temperatures is intended as a block progression tool, keeping players out of specific biomes and dimensions until they have the right gear. The mod is open source under the GNU Lesser General Public License v3.0 only, and it runs on client and server with Forge.
Key features
Four temperature levels
Normal, uncomfortable, burning and freezing levels set how much protection a player needs at each point.
Configurable biome temperatures
Each biome takes a temperature that fluctuates between day and night, and rain or snow can change it further.
Block cooling and heating
Configured blocks can change the temperature around the player, and tag support lets pack authors choose which blocks count.
Open API hooks
Exposed hooks let other mods change how the temperature is calculated, and the API is exposed as a separate case.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Modern Temperature is open source under the MIT License and runs on Forge for 1.19.2 – 1.20.6, with client and server. Legendary Survival Overhaul covers Forge and NeoForge for 1.20.1 – 1.21.1 and is not open source, since it is under All rights reserved. Red's Survival Overhaul runs on Forge for 1.20.1 – 1.20.6 under the MIT License, so it covers the same range as Temperatures.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Temperatures | Forge | 1.20.1 – 1.20.6 | Client and server | 2025-07-14 |
| Modern Temperature | Forge | 1.19.2 – 1.20.6 | Client and server | 2025-10-12 |
| Legendary Survival Overhaul | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-09 |
| Red's Survival Overhaul | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-02-21 |
Questions
Does Temperatures need Forge installed on the server?
Which game versions does Temperatures support?
Does Temperatures ship with a ready-made configuration?
In the catalog
Temperatures is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 11,154 mods support Minecraft 1.20.6.
Similar mods
What the author says
Brings the temperature system from modern Legend of Zelda games to Minecraft! This mod is intended to block progression by preventing access and maneuverability in specific biomes or dimensions. Each biome has a configurable temperature that fluctuates between day and night. Additionally, temperature can be…
Official listing
- Modrinth page
- modrinth.com/mod/temperatures
- Owner
- RealSGII2
- Published
- 2025-02-28
- Updated on Modrinth
- 2025-07-14
- Facts verified
- 2026-10-15
