[TaCZ] Dynamic Bullet Holes
by Mr_Mulle
[TaCZ] Dynamic Bullet Holes replaces the original black bullet holes of TaCZ with hand-drawn, material-specific marks on Forge 1.20.1.
What it does
Impacts from TaCZ guns leave bullet holes that depend on the surface struck. The mod ships 47 unique hand-drawn textures across 6 material sets, and 3 hole sizes for different calibres, so a hit on stone, wood or metal shows a mark suited to that block and to the gun that fired. The textures are pixellated to match vanilla art, and a color tinting system adjusts each hole to the block it lands on so the marks sit in the surroundings rather than standing out from them.
The mod is a visual addition with a light footprint, and the author states it is optimized. It needs [TaCZ] Timeless and Classics Zero to run, since it changes that mod's bullet hole rendering. Servers that run it need every player to install it too. Files exist for Forge on 1.20.1 only, and the mod is released under All rights reserved, which means it is not open source.
Key features
Material-specific bullet holes
Each surface type gets its own set of hand-drawn holes, so impacts read differently on stone, wood, metal and other blocks.
Calibre-based sizes
Three hole sizes correspond to different gun calibres, so a heavier round leaves a larger mark.
Automatic color tinting
Holes take on the color of the surface they hit, which helps them blend into the environment.
Vanilla-style pixel art
The textures use pixellated shading that matches the look of vanilla Minecraft blocks.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players and server owners who run TaCZ on Forge 1.20.1 and want bullet impacts that match the surfaces they hit. The mod is a good fit for builds where visual consistency matters more than replacing gun mechanics.
How it compares
[TaCZ] Tacz Bullet Improvement is a Forge mod for 1.20 – 1.20.1 that also runs on client and server, and it is released under All rights reserved, so it is not open source. TaCZ Absorption Hit Sound is a client-side only Forge mod for 1.20.1, covered by the GNU General Public License v3.0 only, and it is not open source; it adds hit sounds rather than changing impact marks. Choose between them by whether the goal is bullet hole visuals or audio feedback.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| [TaCZ] Dynamic Bullet Holes | Forge | 1.20.1 | Client and server | 2026-07-28 |
| [TaCZ] Tacz Bullet Improvement | Forge | 1.20 – 1.20.1 | Client and server | 2026-09-05 |
| TaCZ Absorption Hit Sound | Forge | 1.20.1 | Client-side only | 2026-07-17 |
Questions
Does Dynamic Bullet Holes need TaCZ Timeless and Classics Zero?
Does the server need Dynamic Bullet Holes installed?
Is Dynamic Bullet Holes available for versions other than 1.20.1?
In the catalog
[TaCZ] Dynamic Bullet Holes is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Mr_Mulle
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What the author says
TaCZ is a visual lightweight mod that replaces TaCZs original black bullet holes with hand drawn bullet holes, that each vary based on what block you fired at and what calibre your gun had. The vanilla oriented texturing combined with the custom tinting system makes these dynamic bullet holes blend perfecly with any…
Official listing
- Modrinth page
- modrinth.com/mod/tacz-dynamic-bullet-holes
- Owner
- Mr_Mulle
- Published
- 2026-07-27
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
