ModsFinder

SuperHardcore

by Foreverably

SuperHardcore is a NeoForge mobs and survival mod that cuts player health to 4 hearts and makes monsters hit harder.

NeoForgeClient or server, optionalMIT LicenseOpen source1.21.11

What it does

Players start with 8 maximum health points, shown as 4 hearts, and the hearts display matches the real value, so a full bar means 8 points. Monsters deal three times their normal damage to players, while players deal only 45 percent of normal damage, so most fights become costly. Creepers spawn charged and move faster, with a knockback that is hard to punch away from. Some mobs received upgrades to match the tougher pace.

Spiders always receive one random strong effect, chosen from speed, strength, regeneration and invisibility at level 2 with no timer. Skeletons no longer burn in daylight. The mod is intended for survival play that wants more difficulty, and it adds a few new scary features on top of the changes. Because the mod changes only mob and damage behavior, a player can play with it alone or join a server that runs it.

It runs on NeoForge only. Files exist for 1.21.11, with the latest build 1.4 published on 2026-03-07. The mod is released under the MIT License, and the source code is public.

Key features

  1. Reduced player health

    Players begin with 8 maximum health points, displayed as four hearts that show their true value.

  2. Stronger monsters

    Monsters deal three times their normal damage to players, which raises the cost of every encounter.

  3. Weakened player attacks

    Players deal 45 percent of normal damage, so combat takes longer and rewards caution.

  4. Charged and faster creepers

    Creepers spawn charged and move faster, with knockback that makes punching them away difficult.

Compatibility

Latest build for each game version and loader.

1.21.111.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Hardcore survival runs

A player who wants a harsher survival run can use the mod to limit health and raise threats without adding new items.

Who it’s for: Survival players who want a harder game and server owners who want to add difficulty without changing the world.

How it compares

Full comparison

Super Charged Creepers is a NeoForge mod for 1.21.1, works on client and server, and is released under All rights reserved. Charged Creepers is a NeoForge mod for 1.21.1 – 1.21.8, runs on the server alone, and is released under the MIT License. Player Only Mob Loot covers the server side only and is released under the GNU General Public License v3.0 or later, with its file for 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
SuperHardcoreNeoForge1.21.11Client or server, optional2026-03-07
Super Charged CreepersNeoForge1.21.1Client and server2026-06-15
Charged CreepersNeoForge1.21.1 – 1.21.8Server-side only2026-06-07
Player Only Mob LootNeoForge1.21.1Server-side only2026-03-10

Questions

Does SuperHardcore need to be installed on the server?

Installing it on either side is enough, and neither side requires it. Players who join a server that runs it also see the health and damage changes.

Which loader does SuperHardcore use?

It is published for NeoForge only, so Fabric and Forge users cannot install it.

Can the difficulty settings be changed?

The author text describes fixed changes, such as the health cap and damage multipliers, and does not list options to adjust them.

In the catalog

SuperHardcore is one of 11,058 Mobs mods on ModsFinder, and one of 4,974 Mobs mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

Similar mods

What the author says

You start with only 4 hearts, visually see full hearts and mobs hit much harder. Players deal less damage. And some mobs got upgrades. Spigot 1. Put the.jar file in your server's plugins folder - This plugin works on both Spigot and Paper 2. Restart the server 3. Enjoy!
Foreverably, on the Modrinth page

Official listing

Owner
Foreverably
Published
2026-02-25
Updated on Modrinth
2026-03-07
Facts verified
2026-10-15

Tags