Server-Side Waypoints
by sylvxa
Server-Side Waypoints lets server staff and players store named coordinates, edit them, remove them and teleport to them from the server side, with no companion mod needed on the client.
What it does
Waypoints are coordinates saved under a name. Adding a waypoint uses the position a player is standing on by default, so a point can be recorded wherever a player happens to be. Existing waypoints can be edited to change their name, position or other details, and removed when they are no longer needed.
Teleporting to a waypoint is allowed only for players who hold the required permission, which lets a server limit travel to trusted members. A few display settings control how waypoints appear in-game. The mod adds waypoints without any client-side companion, so players join without installing anything extra. Rosemary must be installed next to it on the server, because the mod calls its functions. Fabric API is required as well. Polymer is bundled inside the mod and needs no separate install.
Server owners install it, and players connect with no copy of their own. Files are published for Fabric, for game versions 26.1 – 26.2 across four release versions, with 1.0.0 for 26.2 as the latest file, first published on 2026-03-30 and last updated on 2026-06-29.
Key features
Server-side waypoints
Waypoints are stored and managed on the server, so no client-side companion is needed for players to use them.
Add at the current position
A new waypoint takes the coordinates of the spot where the player is standing by default.
Edit waypoints
Existing waypoints can be changed after they are created, without deleting and recreating them.
Remove waypoints
Waypoints that are no longer useful can be deleted from the server's list.
Permission-based teleport
Players can teleport to a waypoint only when they have permission, so travel can be restricted to trusted members.
Display settings
Several toggles control how waypoints show up in-game, letting a server adjust their presentation.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Embedded 1
How it compares
Gazetteer is a client-side only Fabric mod under the MIT License, with files for 26.1 – 26.3, so it runs on the player's side rather than the server. Waypoint Manager is a server-side only Fabric mod under the MIT License, published for 26.1.2 alone, and it is open source, which makes it the closest match on environment but a narrower version range than this mod. Central Waypoints is also server-side only for 26.1.2 and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Server-Side Waypoints | Fabric | 26.1 – 26.2 | Server-side only | 2026-06-29 |
| Gazetteer | Fabric | 26.1 – 26.3 | Client-side only | 2026-09-30 |
| Waypoint Manager | Fabric | 26.1.2 | Server-side only | 2026-05-17 |
| Central Waypoints | Fabric | 26.1.2 | Server-side only | 2026-04-17 |
Questions
Does Server-Side Waypoints need Rosemary?
Do players need to install the mod?
Which game versions does the mod support?
In the catalog
Server-Side Waypoints is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 13,894 mods support Minecraft 26.2.
More from sylvxa
Similar mods
What the author says
Server-side mod that adds waypoints without any client-side companion. You can: - Add a waypoint (coordinates default to wherever you are currently standing) - Edit an existing waypoint - Remove a waypoint - Teleport to a waypoint (assuming you have permission) - Toggle some display settings regarding how the…
Official listing
- Modrinth page
- modrinth.com/mod/sswaypoints
- Owner
- sylvxa
- Published
- 2026-03-30
- Updated on Modrinth
- 2026-06-29
- Facts verified
- 2026-10-15
