Spawner Kinetic Energy
by SID456
Spawner Kinetic Energy is a Fabric adventure mod that lets a compass locate mob spawners in the world, and it runs on the server alone.
What it does
Players craft mob-part compasses that hunt spawners for a chosen mob type. A compass is made from a universal SKE compass library, a swappable cartridge and the head of that mob, and an echo shard loads the hunt. The compass works in any crafting grid, including a 2x2 pocket grid, and a cartridge can be swapped mid-cave without losing its counts.
A proximity meter shows a signal bar on the action bar with distance pings that rise in pitch as the player gets close, and a needle lock lets the player freeze the needle on the current signal. Bedrock players who join through Geyser get the same needle and action-bar output as Java clients.
Fabric API is required. Optional integrations are detected automatically, including a BlueMap spawner marker layer and Text Placeholder API values for spawner counts. Mob mods can register their own detectors through an entrypoint. Files cover 26.1.2 and 26.2, with 0.4.1+26.2 as the latest Fabric file, and the code is open source under the MIT License.
Key features
Mob-part spawner compasses
Compasses are crafted from a mob's head and a cartridge, and each one hunts spawners of that mob type.
Proximity meter and needle lock
An action-bar signal bar with rising pings shows how close the nearest spawner is, and sneak plus right-click freezes the needle.
Optional magic x-ray scan
Optional detectors scan generated region files that players have not visited yet, working around the holder on a separate background thread.
Configurable recipes and recovery
Recovery compass and echo shard recipes can be changed, and a configuration switch converts head-based recipes to named-head recipes.
Admin scan and map markers
Admins can run an SKE scan and show indexed spawners as an optional BlueMap marker layer, with placeholders usable by datapacks.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Tripp's Simple Compass is a Fabric client-side mod for 1.21.1 – 1.21.4 under the MIT License, so it only runs on the player's side. Useful Compass is also client-side only and open source under the MIT License, but it is published for 26.1.2 alone. Surveyor's Compass runs on client and server for 1.21.1 and is not open source. Spawner Kinetic Energy runs on the server alone and covers 26.1.2 and 26.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Spawner Kinetic Energy | Fabric | 26.1.2 – 26.2 | Server-side only | 2026-08-16 |
| Tripp's Simple Compass | Fabric | 1.21.1 – 1.21.4 | Client-side only | 2025-03-15 |
| Useful Compass | Fabric | 26.1.2 | Client-side only | 2026-06-03 |
| Surveyor's Compass | Fabric | 1.21.1 | Client and server | 2026-07-15 |
Questions
Does Spawner Kinetic Energy need Fabric API?
Do players need to install Spawner Kinetic Energy?
Which game versions are supported?
In the catalog
Spawner Kinetic Energy is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
One universal SKE compass, a library of swappable cartridges — craft a mob's signature item (or its head) with an echo shard, load it into the compass, and the needle hunts that mob's spawners. Fully server-side: vanilla Java clients and Bedrock players (via Geyser) both get the working needle, the action-bar…
Official listing
- Modrinth page
- modrinth.com/mod/ske
- Owner
- SID456
- Published
- 2026-07-08
- Updated on Modrinth
- 2026-08-16
- Facts verified
- 2026-10-15
