ModsFinder

Sethome

by Diesse

Sethome lets each player save a home position with one command and return to it later, on a server running the mod.

FabricForgeNeoForgeQuiltServer required, client optionalCC0 1.0 Universal1.21 – 26.2

What it does

A player's location is stored under their UUID, so the home belongs to that account and not to a name that can change. Homes are kept in a single storage file on the server, and each player may hold an unlimited number of them. Teleportation uses temporary markers to place the player precisely on the saved spot, and the mod is set up to work without any configuration.

Sethome is classed as a server-side tool with an optional client. Server owners install it on the server, and players may add it to their own game but do not need to. It is also distributed as a datapack version for servers that run vanilla content, and it is built to stay light on tick time. Files exist for Fabric, Forge, NeoForge and Quilt across 16 release versions, 1.21 – 26.2, and the code is released under CC0 1.0 Universal, which is not open source.

Sethome works in singleplayer and multiplayer worlds alike, and a world keeps its homes across restarts because they are written to the storage file.

Key features

  1. Home saved by UUID

    A home is tied to the player's UUID, so it stays attached to the same account.

  2. Unlimited homes per player

    Each player can save as many homes as they want, with no cap built into the mod.

  3. Precise marker teleport

    Temporary markers guide the player to the exact saved position when they travel home.

  4. Single storage file

    All player homes are held in one storage file, which keeps server data in a single place.

  5. Zero-configuration setup

    The commands work straight after installation, with no settings to adjust first.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.20.1+mod0.1+mod0.1+mod0.1+mod
26.1.20.1+mod0.1+mod0.1+mod0.1+mod
26.1.10.1+mod0.1+mod0.1+mod0.1+mod
26.10.1+mod0.1+mod0.1+mod0.1+mod
1.21.x12 of 12 versions with builds
1.21.110.1+mod0.1+mod0.1+mod0.1+mod
1.21.100.1+mod0.1+mod0.1+mod0.1+mod
1.21.90.1+mod0.1+mod0.1+mod0.1+mod
1.21.80.1+mod0.1+mod0.1+mod0.1+mod
1.21.70.1+mod0.1+mod0.1+mod0.1+mod
1.21.60.1+mod0.1+mod0.1+mod0.1+mod
1.21.50.1+mod0.1+mod0.1+mod0.1+mod
1.21.40.1+mod0.1+mod0.1+mod0.1+mod
1.21.30.1+mod0.1+mod0.1+mod0.1+mod
1.21.20.1+mod0.1+mod0.1+mod0.1+mod
1.21.10.1+mod0.1+mod0.1+mod0.1+mod
1.210.1+mod0.1+mod0.1+mod0.1+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer servers

Server owners give every player a set of home points without running a separate warp system.

Survival bases

A player with several bases can jump back to each one from anywhere in the world.

Who it’s for: Server owners who want a home command for every player, and singleplayer players who keep more than one base.

How it compares

Full comparison

Homes by Juix is also server-side with an optional client, under CC0 1.0 Universal, and covers 1.21 – 26.3 across the same four loaders. Simple Homes (/home) needs both client and server and is released under All rights reserved for 1.20.1 – 1.21.11. Easy Homes is open source under the MIT License and requires both sides, with files covering 1.18.2 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
SethomeFabric, Forge, NeoForge and Quilt1.21 – 26.2Server required, client optional2025-11-25
Homes by JuixFabric, Forge, NeoForge and Quilt1.21 – 26.3Server required, client optional2026-10-14
Simple Homes (/home)Fabric, Forge and NeoForge1.20.1 – 1.21.11Client and server2026-07-09
Easy HomesFabric, Forge and NeoForge1.18.2 – 26.3Client and server2026-10-11

Questions

Does Sethome need to be installed on both sides?

No. Server owners install it, and players can join with or without it.

Which loaders does Sethome support?

Files exist for Fabric, Forge, NeoForge and Quilt, and a datapack version is also available for servers.

Are there any settings to change before use?

The mod works immediately after installation, since it requires no configuration.

In the catalog

Sethome is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.

More from Diesse

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What the author says

Sethome is a powerful datapack (with an optional mod) that brings a complete /home and /sethome system to, fully automatic, performance-optimized, and 100% vanilla-compatible. Using a smart engine built on NBT storage, dynamic UUID detection, and marker-based teleportation, Sethome delivers a fast, reliable, and…
Diesse, on the Modrinth page

Official listing

Owner
Diesse
Published
2025-11-25
Updated on Modrinth
2025-11-25
Facts verified
2026-10-15

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