Server Loot Handler
by RealMikoto
Server Loot Handler changes who collects mob loot and experience on a server, so the player who lands the killing blow receives the drops.
What it does
When a mob dies, its drops go straight into the inventory of the player who dealt the final hit instead of falling to the ground. Experience is added directly to that player's XP bar as an instant grant, so orbs do not chase anyone. Arrows and tridents count toward the shooter, and a mob killed by a fall, lava or another environmental source is credited to the last player who damaged it within 5 seconds.
The mod is aimed at survival RPG servers and multiplayer worlds where kill-stealing and loot sniping are a problem, since a player who did not fight a mob cannot take its loot. Overflow protection handles a full inventory: leftover items drop at the killer's feet, where only that player can pick them up. Player deaths are not affected, and killers cannot take a victim's belongings.
It runs on the server alone, so players join without installing it, and a client installation is still needed for the mod to work as intended. Known limitations include experience granted directly not triggering vanilla Mending repairs. Files are published for Fabric and NeoForge, for Minecraft 26.1 – 26.3 (five release versions), and the mod is released under the MIT License without being open source.
Key features
Direct drop delivery
Drops from loot tables, equipment and rare drops go into the killer's inventory and never touch the ground.
Instant experience
Experience is added straight to the killer's XP bar, with no orbs left behind to race for.
Smart attribution
Projectiles such as arrows and tridents are credited to whoever fired them, and a death caused by the environment, such as a fall or lava, goes to the last player who hurt the mob within the previous five seconds.
Overflow protection
Leftover items from a full inventory drop at the killer's feet and can only be picked up by that player.
Player death safety
Player deaths and PvP are unaffected, and killers cannot steal a victim's belongings.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Mob Loot Variants is a Fabric and NeoForge mod that changes which loot mobs drop, released under the MIT License and published for 1.21.5 – 1.21.7, with a server-required, client-optional environment. ExpOrbRecall is a Forge and NeoForge mod for 1.20.1 – 1.21.1 that runs on both client and server and is released under All rights reserved. XpOrbs HUD is a Fabric client-side only mod for 1.21.8 – 1.21.11, also under the MIT License, and it changes only the on-screen display of experience.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Server Loot Handler | Fabric and NeoForge | 26.1 – 26.3 | Server-side only | 2026-09-26 |
| Mob Loot Variants | Fabric, NeoForge and Quilt | 1.21.5 – 1.21.7 | Server required, client optional | 2025-06-30 |
| ExpOrbRecall | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-02-26 |
| XpOrbs HUD | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-06-04 |
Questions
Does Server Loot Handler need to be installed on the client?
Which loaders does Server Loot Handler support?
Does the mod change how experience from orbs works?
In the catalog
Server Loot Handler is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from RealMikoto
Similar mods
What the author says
Server Loot Handler Fair loot for every kill. When a mob is killed, all of its drops and experience go directly to the player who landed the final hit. No more racing to pick up items, no more kill-stealing or loot sniping — ideal for survival and RPG servers.
Official listing
- Modrinth page
- modrinth.com/mod/server-loot-handler
- Owner
- RealMikoto
- Published
- 2026-08-16
- Updated on Modrinth
- 2026-09-26
- Facts verified
- 2026-10-15
