Selective Entity Removal (unofficial port)
by Dexolade7
Selective Entity Removal is an unofficial Fabric port that lets players hide chosen entities from rendering on the client.
What it does
The mod lets a player choose which entity types are hidden while the game is running. It is a client-side only mod, so only the client needs it and servers run without it. Required dependencies are Cloth Config API, Fabric API and Mod Menu. The source is licensed under the GNU Affero General Public License v3.0 only, which makes it open source. Files target 26.1.2 alone on Fabric.
Key features
Hide selected entities
Chosen entity types are no longer drawn on screen, so crowded areas can be cleared of unwanted mobs.
Configurable choices
The list of hidden entities can be edited through the mod's settings screen, opened from Mod Menu.
Port of an original mod
This build ports the original Selective Entity Removal to 26.1.2 and includes its own code changes.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Questions
Does Selective Entity Removal need Cloth Config API?
Does a server need Selective Entity Removal?
In the catalog
Selective Entity Removal (unofficial port) is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 15,189 mods support Minecraft 26.1.2.
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What the author says
This is an unofficial port of the mod Selective Entity Removal I do not own any code, other than the changes made to port this mod
Official listing
- Owner
- Dexolade7
- Published
- 2026-07-26
- Updated on Modrinth
- 2026-07-26
- Facts verified
- 2026-10-15
