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Salvation archives: Lobotomy REMAKE

by FLYover67

Salvation archives: Lobotomy REMAKE casts the player as a lobotomized figure trying to keep up ordinary life inside a reality that keeps shifting.

ForgeClient and serverMIT License1.20.1

What it does

The remake adds a large set of new sounds and random atmospheric sound events that occur during play. Screen effects, events, entities and the lobotomy itself form the core of the experience, and psychological visual anomalies such as sudden images and environmental disturbances appear at irregular intervals. Random temporary status effects change how the player perceives the world, so strange occurrences build up over time as unexplained sounds, visual disturbances and unexpected physical effects accumulate.

The project was rebuilt from the ground up, with its systems and mechanics implemented from scratch. The author set out to fix problems carried over from earlier versions of the concept, and reports improved optimization and stability compared with the original project. The horror experience keeps the psychological atmosphere that inspired it.

The mod is built for Forge and runs on client and server, so the server and every player need it. Files cover 1.20.1 only, with 2.1 as the latest file, published on 2026-03-23. It is released under the MIT License and is not open source.

Key features

  1. Lobotomy gameplay

    The lobotomy is the central event of the remake, shaping the patient's altered state from the start of play.

  2. Atmospheric sound events

    Random ambient sounds fire during gameplay, and the remake adds a large set of new audio cues.

  3. Visual anomalies

    Sudden images and environmental disturbances appear at irregular times to unsettle the player.

  4. Temporary status effects

    Random short-lived effects influence how the player perceives the world, making it feel increasingly unreliable.

Compatibility

Latest build for each game version and loader.

1.20.12.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Story Mode Remake is a Forge mod for 1.20.1 that runs on client and server, with a closed license. World_0 covers the same version and environment under the MIT License and is open source. Fear From The Shapes is a client and server Forge mod for 1.20.1 released under All rights reserved, not open source. A.N.O.M.A.L.Y targets Forge for 1.19.2, runs on the server side only and uses the Apache License 2.0.

ModLoadersGame versionsEnvironmentUpdated
Salvation archives: Lobotomy REMAKEForge1.20.1Client and server2026-03-23
Story Mode RemakeForge1.20.1Client and server2026-07-03
World_0Forge1.20.1Client and server2026-07-16
Fear From The ShapesForge1.20.1Client and server2025-08-31
A.N.O.M.A.L.YForge1.19.2Server-side only2024-04-15

Questions

Does Salvation archives: Lobotomy REMAKE need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which game version does the remake support?

Only 1.20.1. Forge is the sole loader, and the latest file is 2.1 for 1.20.1.

How does the remake differ from the original project?

It was rebuilt from the ground up, and the author reports improved optimization and stability along with fixes for earlier incompatibilities.

In the catalog

Salvation archives: Lobotomy REMAKE is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

The player takes the role of a lobotomized patient attempting to live a normal life in an altered and unstable reality. Strange occurrences begin to appear over time — unexplained sounds, visual disturbances, and unexpected physical or psychological effects that make the world feel increasingly unreliable. The remake…
FLYover67, on the Modrinth page

Official listing

Owner
FLYover67
Published
2026-02-14
Updated on Modrinth
2026-03-23
Facts verified
2026-10-15

Tags