Salvation archives: Lobotomy REMAKE
by FLYover67
Salvation archives: Lobotomy REMAKE casts the player as a lobotomized figure trying to keep up ordinary life inside a reality that keeps shifting.
What it does
The remake adds a large set of new sounds and random atmospheric sound events that occur during play. Screen effects, events, entities and the lobotomy itself form the core of the experience, and psychological visual anomalies such as sudden images and environmental disturbances appear at irregular intervals. Random temporary status effects change how the player perceives the world, so strange occurrences build up over time as unexplained sounds, visual disturbances and unexpected physical effects accumulate.
The project was rebuilt from the ground up, with its systems and mechanics implemented from scratch. The author set out to fix problems carried over from earlier versions of the concept, and reports improved optimization and stability compared with the original project. The horror experience keeps the psychological atmosphere that inspired it.
The mod is built for Forge and runs on client and server, so the server and every player need it. Files cover 1.20.1 only, with 2.1 as the latest file, published on 2026-03-23. It is released under the MIT License and is not open source.
Key features
Lobotomy gameplay
The lobotomy is the central event of the remake, shaping the patient's altered state from the start of play.
Atmospheric sound events
Random ambient sounds fire during gameplay, and the remake adds a large set of new audio cues.
Visual anomalies
Sudden images and environmental disturbances appear at irregular times to unsettle the player.
Temporary status effects
Random short-lived effects influence how the player perceives the world, making it feel increasingly unreliable.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Story Mode Remake is a Forge mod for 1.20.1 that runs on client and server, with a closed license. World_0 covers the same version and environment under the MIT License and is open source. Fear From The Shapes is a client and server Forge mod for 1.20.1 released under All rights reserved, not open source. A.N.O.M.A.L.Y targets Forge for 1.19.2, runs on the server side only and uses the Apache License 2.0.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Salvation archives: Lobotomy REMAKE | Forge | 1.20.1 | Client and server | 2026-03-23 |
| Story Mode Remake | Forge | 1.20.1 | Client and server | 2026-07-03 |
| World_0 | Forge | 1.20.1 | Client and server | 2026-07-16 |
| Fear From The Shapes | Forge | 1.20.1 | Client and server | 2025-08-31 |
| A.N.O.M.A.L.Y | Forge | 1.19.2 | Server-side only | 2024-04-15 |
Questions
Does Salvation archives: Lobotomy REMAKE need to be installed on the server?
Which game version does the remake support?
How does the remake differ from the original project?
In the catalog
Salvation archives: Lobotomy REMAKE is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
The player takes the role of a lobotomized patient attempting to live a normal life in an altered and unstable reality. Strange occurrences begin to appear over time — unexplained sounds, visual disturbances, and unexpected physical or psychological effects that make the world feel increasingly unreliable. The remake…
Official listing
- Modrinth page
- modrinth.com/mod/salvation-archives-lobotomy-remake
- Owner
- FLYover67
- Published
- 2026-02-14
- Updated on Modrinth
- 2026-03-23
- Facts verified
- 2026-10-15
