SafeAuth
by Rumi_YT
SafeAuth covers the typed password in the local chat input, so login and register commands stay private on stream or in screen recordings.
What it does
The mod parses what is typed into the chat input and finds where the password starts, right after the login or register command. Only that part is covered, so the command itself stays readable. The covering is a shifting static pattern rather than a flat black box, which makes the hidden text hard to reconstruct from a single frame, paused recording or screenshot.
SafeAuth only changes what gets drawn on the player's own screen. It does not delay, log or modify the message sent over the network, and it needs no server plugin or server-side component. Because it is client-only, it can be added to a client that runs other mods and has no effect on the server. Some servers echo whatever is typed back into the chat log, so the mod also tries to cancel or hide echoed lines in Minecraft versions where the mod loader's API allows it, but this is an attempt and depends on the server.
The mod is published for Fabric, Forge, NeoForge and Quilt across 15 release versions, 1.16.5 – 26.2, under the MIT License, which is not open source. Its latest files are 1.0.0, released 2026-07-27, for 1.21.11 on Fabric, for 26.2 on Forge and NeoForge, and for 1.20.6 on Quilt.
Key features
Password-only blur
Covers just the password portion of a login or register command, leaving the rest of the line visible.
Animated noise overlay
Draws a shifting static pattern over the password that changes each frame, rather than a plain rectangle.
Automatic detection
Finds the start of the password in the typed input, so no manual selection or command is needed.
Chat echo scrubbing
Attempts to cancel or hide echoed passwords in the chat history, on servers that repeat typed messages.
Gallery
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x3 of 3 versions with builds
1.20.x4 of 4 versions with builds
1.19.x2 of 2 versions with builds
1.18.x3 of 3 versions with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Login is server-side required, with the client optional, and is published under the MIT License for 1.21 – 26.3 across all four loaders; it works differently because it lives on the server. Auto Login & Auto Register is client-side only, covers Fabric, Forge and NeoForge for 1.8.9 – 26.1.2, and is licensed under All rights reserved, not open source. PasswordGate requires both client and server, uses the Apache License 2.0 and is open source for 1.20.1 – 1.21.1 on Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| SafeAuth | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.2 | Client-side only | 2026-07-27 |
| Login | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-10-04 |
| Auto Login & Auto Register | Fabric, Forge and NeoForge | 1.8.9 – 26.1.2 | Client-side only | 2026-08-01 |
| PasswordGate | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-10 |
Questions
Does SafeAuth need to be installed on the server?
Does SafeAuth change the password sent to the server?
Will SafeAuth hide passwords on every server?
In the catalog
SafeAuth is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Ever typed your password into Minecraft chat and immediately thought "wait, was that visible on stream / in my screen recording / to the person standing behind me"? That's what SafeAuth fixes. It's a small client-side mod that hides the password part of /login and /register right as you type it, so it's never sitting…
Official listing
- Modrinth page
- modrinth.com/mod/safeauth
- Owner
- Rumi_YT
- Published
- 2026-07-27
- Updated on Modrinth
- 2026-07-27
- Facts verified
- 2026-10-15
