ModsFinder

Replication

by buuz135

Players who want to copy resources in bulk can use Replication, a Storage mod that replicates items from scanned matter values.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 26.1.2

What it does

Replication turns items into matter values and uses them to produce copies of resources. An Identification Chamber scans an item and records its matter, and the stored values can be kept on chips in Chip Storage available across the network. Replicators then build the scanned resource, and in Infinite Mode they keep replicating until the resource runs out. Matter values can be changed through datapacks, and the matter configure screen lets players inspect them in a GUI. Values can also be calculated from crafting recipes when no datapack entry exists.

The mod adds a power transfer system that moves energy like a power pipe, and a matter transfer system that moves matter between Disintegrators, Matter Tanks and other machines. Blueprints can be made from one use items, including the item in the player's hand with its NBT data, through a command. Blueprints can be moved through an Identification Chamber directly into Chip Storage. Items can be excluded from scanning or disintegration with the tags replication:cant_scanned and replication:cant_disintegrated.

Installation needs Titanium on Forge and NeoForge, and the mod is client and server, so the server and every player need it. Replication is open source under the MIT License and has files for 1.20.1, 1.21.1 and 26.1.2, with 1.20-1.1.3 for 1.20.1 and 26.1.2-1.2.7 for 26.1.2 as the latest builds.

Key features

  1. Scanned matter values

    An Identification Chamber reads an item's matter value and stores it on chips, so a scanned resource can be replicated later.

  2. Infinite replication

    Replicators in Infinite Mode keep producing a resource until its supply runs out, which is useful for long automated runs.

  3. Datapack matter values

    Matter values can be added, changed or removed with datapacks, and examples are included for modded item systems.

  4. Blueprints from items

    Blueprints can be created from the item in hand, respecting its NBT data, and sent through the Identification Chamber into Chip Storage.

Compatibility

Latest build for each game version and loader.

26.1.2Not available26.1.2-1.2.7
1.21.1Not available1.21-1.2.7
1.20.11.20-1.1.3Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

TitaniumA shared library mod for Innovative Online Industries's mods
Required

Required by 4 mods

Questions

Does Replication need Titanium?

Yes. Titanium is a required dependency on Forge and NeoForge, so it must be installed next to Replication.

Does Replication have to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which game versions does Replication support?

Files exist for 1.20.1, 1.21.1 and 26.1.2. The 26.1.2 build is the most recent on NeoForge.

In the catalog

Replication is one of 4,058 Storage mods on ModsFinder, and one of 1,886 Storage mods for Forge. 15,189 mods support Minecraft 26.1.2.

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What the author says

Replication is a tech mod that allows you to replicate resources of similar types. You can transform dirt to stone but you can't transform dirt to diamonds. The Identification Chamber will scan items to know their matter values and store them into chips. Those Chips can be stored in the Chip Storage and will be…
buuz135, on the Modrinth page

Official listing

Owner
buuz135
Published
2025-01-02
Updated on Modrinth
2026-10-12
Facts verified
2026-10-15

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