ModsFinder

Reduced Healing

by hxrl

Reduced Healing changes how much health players regain from natural regeneration, healing items and golden apples, so recovery between fights takes more planning.

ForgeClient and serverGNU General Public License v3.0 or laterOpen source1.18.2

What it does

The mod adjusts the healing sources vanilla Minecraft gives players. Natural regeneration is weakened and its initial burst removed outside combat, so a player who has just left a fight no longer recovers to full in seconds. Healing items and golden apples are rebalanced so that in-combat sustain depends on supplies the player brings along. Enchanted golden apples stop stacking, because their rarity no longer warrants a single stack.

The changes target a gap the author describes between the early game, where healing was tight, and later versions, where a player can become nearly unkillable and idle time between encounters grows. The aim is a middle ground that keeps healing items useful in combat while making the recovery period between fights an active choice. Reduced Healing runs on Forge for 1.18.2 only, and it requires both sides: the server and every player need the mod, and the 0.2.0 beta is the latest file.

Reduced Healing is open source under the GNU General Public License v3.0 or later. The source code and an issue tracker are linked from the project.

Key features

  1. Weaker natural regeneration

    Natural healing is reduced, so food alone no longer tops the player up quickly after a fight.

  2. Removed out-of-combat burst

    The initial burst of natural healing only applies outside combat, so it cannot restore a player mid-fight.

  3. Unstackable enchanted golden apples

    Enchanted golden apples no longer stack, which limits how many can be carried into a battle.

  4. Rebalanced healing items

    Regular golden apples and other healing items give less in-combat sustain, so supply decisions matter.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.18.20.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Long survival runs

Players who spend many in-game days between fights can keep recovery time meaningful rather than idle.

Harder combat tuning

Server owners who want fights to carry more risk can use the mod to restrain sustain during battles.

Who it’s for: Players and server owners on Minecraft 1.18.2 with Forge who want healing to depend on supplies and planning rather than on time spent waiting. Because the environment is client and server, a server running the mod requires every joining player to install it as well.

Questions

Does Reduced Healing need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loader and version does Reduced Healing target?

It is published for Forge on 1.18.2 only. The latest Forge file is 0.2.0, released on 2024-03-05 on the beta channel.

Is the source code available?

Yes. The mod is open source under the GNU General Public License v3.0 or later, and the source code and issue tracker are public.

In the catalog

Reduced Healing is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 9,044 mods support Minecraft 1.18.2.

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What the author says

Minecraft's healing system has undergone an array of changes since its inception. In beta, your health capacity was dictated by nothing but the size of your inventory. The player was nigh on unkillable if they wanted to be, while being encouraged to be as weak as possible. This balancing act was interesting, but…
hxrl, on the Modrinth page

Official listing

Owner
hxrl
Published
2024-03-03
Updated on Modrinth
2024-03-05
Facts verified
2026-10-15

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