Real-Time Corruption Simulator
by M_axsters
Real-Time Corruption Simulator, from M_axsters, applies Minecraft corruption in real time through controlled hooks rather than external memory tools.
What it does
Corruption is driven by a seed. The same seed produces the same results, and it can be edited and shared with other players. Changes reach the controls, the way the player moves around the world, the look of the world and its textures, which sounds are picked and when they play, menus and on-screen interfaces, entity timing and events, and how items and block actions behave. Visual imitations of corruption are included as well.
The simulator is operated from a panel inside the game and can run synchronized corruption across a multiplayer server. Server operators control the change settings. When the Client Drift option is off, players on a server usually see identical outcomes. Turning Client Drift on breaks that determinism and gives each player individualized corruption targets. Achievements with progress tracking, a pinned HUD display and qualification rules are included, and qualification is stored and checked on the server.
The mod is published for Forge only, for 1.20.1, with version 0.1.1 as the latest file, first released on 2026-07-15 and last updated on 2026-07-20. It runs on the client and the server, so both need it. It is released under the MIT License and is open source; the source code and issue tracker are public.
Key features
Hook-based corruption
Changes are applied through controlled hooks into the Minecraft system, so the game is not corrupted by writing to raw process memory.
Seeded outcomes
A seed determines the corruption results and can be modified and shared, so separate worlds or groups can reproduce the same run.
Client Drift option
With Client Drift off, multiplayer clients share results; turning it on gives each player individual corruption targets.
Achievements and HUD
Achievements track progress, and a pinned HUD display shows the qualification rules for the current run.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
World Corruption Fixer is a Forge mod for 1.20.1 that runs on the server only and is released under All rights reserved, so it is not open source. Annoying Minecraft (But Somehow Better) is a client and server Forge mod for 1.20.1 under All rights reserved, also not open source. Real-Time Corruption Simulator is open source under the MIT License and needs both sides.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Real-Time Corruption Simulator | Forge | 1.20.1 | Client and server | 2026-07-20 |
| World Corruption Fixer | Forge | 1.20.1 | Server-side only | 2026-05-12 |
| Annoying Minecraft (But Somehow Better) | Forge | 1.20.1 | Client and server | 2024-02-28 |
Questions
Does Real-Time Corruption Simulator need to be installed on the server?
Why do multiplayer players get the same corruption?
Who controls the corruption settings on a server?
In the catalog
Real-Time Corruption Simulator is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
RTMCS does not corrupt raw process memory. Instead, it uses controlled hooks to mutate the Minecraft system. These changes affect how the game operates; they are not visual imitations of corruption. Because RTMCS doesn't target arbitrary memory, it can push corruption far higher, letting you have fun at levels where…
Official listing
- Owner
- M_axsters
- Published
- 2026-07-15
- Updated on Modrinth
- 2026-07-20
- Facts verified
- 2026-10-15
