Proper Ping
by unixkitty
Proper Ping replaces the vanilla latency readout with a custom measurement and a customizable HUD element for the player's own ping.
What it does
The vanilla ping figure is calculated in a way the author found inaccurate, so the mod sends its own packet and averages the last five round-trip-time results. The displayed value is not the one the game reports by default. The HUD element can be placed on the right side of the screen or anywhere else, shows the last five measurements as numbers, and can be hidden completely.
Other players' latency can be shown as plain numbers in the player list instead of abstract bars, and a server-side config option controls this. The server decides how often latency values are broadcast to everyone, and clients receive a latency value only once every 30 seconds. The example config and a full display with the last five measurements are shown on the mod page.
Proper Ping is published for Forge, for 1.19.2 and 1.20.1, and the 1.0.0 file for 1.20.1 was released on 2024-03-09. Every player and the server need a copy of the mod. The author notes that a Fabric version is expected for newer Minecraft releases. The code is not open source, and all rights are reserved.
Key features
Custom latency measurement
The mod sends its own packet to measure round-trip time and averages the last five results for the displayed value.
Customizable HUD element
The ping display can be positioned anywhere on the screen, including the right side, or hidden completely.
Last five measurements
The HUD element can show the last five latency readings in the same element as the average.
Numeric player list values
Other players' latency appears as numbers in the player list, controlled by a server-side config option.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who find the vanilla ping figure unreliable, and server owners who want to control how latency values are shared in the player list.
How it compares
LatencyLite is Forge-only for 1.20.1 – 1.20.6, client-side only and not open source. TabListExtension is Forge for 1.19.2 – 1.20.1, client and server, and open source under the MIT License, so it covers the same game versions and needs both sides. Easy Hud is Forge for 1.20.1 only, client-side only and not open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Proper Ping | Forge | 1.19.2 – 1.20.1 | Client and server | 2024-03-09 |
| LatencyLite | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-02-22 |
| TabListExtension | Forge | 1.19.2 – 1.20.1 | Client and server | 2025-06-18 |
| Easy Hud | Forge | 1.20.1 | Client-side only | 2026-01-01 |
Questions
Does Proper Ping need to be installed on the server?
Which game versions does Proper Ping support?
Can the ping display be moved or turned off?
In the catalog
Proper Ping is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from unixkitty
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What the author says
Fabric and newer Minecraft versions coming soon. Vanilla ping/latency calculation always seemed incredibly inaccurate and delayed to me. Info
Official listing
- Modrinth page
- modrinth.com/mod/proper-ping
- Owner
- unixkitty
- Published
- 2024-03-06
- Updated on Modrinth
- 2024-03-09
- Facts verified
- 2026-10-15
