playtime-goal
by frezzeblood
playtime-goal lets a player set a daily playtime target and follow progress toward it on a small in-game HUD bar, for Fabric on 1.20.1 and 1.21.4.
What it does
Each day the player sets how many minutes they intend to play. A progress bar in the HUD shows time played against that goal, with the bar colored to track how close the player is. When the goal is reached, a pulsing overlay alerts the player.
Progress is saved and tracked across sessions and resets each day, so the count carries over when the game is closed and reopened. The goals screen opens with the G key and is the only place the goal is set. The mod is released under the MIT License, is not open source, and needs Fabric Loader and Fabric API installed beside the jar in the mods folder. Only the client needs it, so a server can run without it.
Files are published for Fabric only, for 1.20.1 and 1.21.4, with 1.0.0 for 1.21.4 as the latest release. Each file is a single jar that is dropped into the mods folder of the client.
Key features
Daily playtime goal
The player enters a target number of minutes for the day from the goals screen, opened with the G key.
Progress bar in the HUD
A bar on the HUD compares time played with the goal and changes color as the target approaches.
Goal reached overlay
Once the target is met, a pulsing overlay appears on screen to mark that the goal has been hit.
Cross-session tracking
Playtime is stored between sessions and resets at the start of each day, so progress is not lost on exit.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Limiting daily play
A player who wants a fixed amount of play per day can set that number and watch the bar fill during a session.
Tracking time in a session
The HUD shows how much of the day's target has been used, without leaving the game to check a clock.
Who it’s for: Players who want to keep their daily play within a chosen number of minutes and see progress without leaving the game. The mod is for single-player and multiplayer clients on Fabric.
How it compares
World Playtime is a Fabric mod for 26.1.2 under the MIT License that is not open source, and it runs client-side only. Armor HUD is a Fabric client-side mod for 1.20.1 – 1.21.11, open source under the MIT License, and it shows armor values rather than playtime. Status Effect HUD is also client-side only on Fabric for 1.20.1 – 1.21.11, open source under the MIT License, and it displays potion effects instead.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| playtime-goal | Fabric | 1.20.1 – 1.21.4 | Client-side only | 2026-06-04 |
| World Playtime | Fabric | 26.1.2 | Client-side only | 2026-05-03 |
| Armor HUD | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2025-11-14 |
| Status Effect HUD | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2025-11-13 |
Questions
Does playtime-goal need Fabric API?
Does the server need playtime-goal?
Which game versions does playtime-goal support?
In the catalog
playtime-goal is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from frezzeblood
Similar mods
What the author says
Set a daily playtime goal and track your progress directly in-game with a clean HUD.
Official listing
- Modrinth page
- modrinth.com/mod/playtime-goal
- Owner
- frezzeblood
- Published
- 2026-06-04
- Updated on Modrinth
- 2026-06-04
- Facts verified
- 2026-10-15
