Player Magnetism Mod
by etheac
Player Magnetism Mod widens the radius within which the player pulls in nearby item drops, so pickups are collected from further away.
What it does
The standard game magnet radius is one block. This Fabric mod extends it to four blocks, so drops that land farther from the player are drawn in without walking back to them. Harvesting wheat seeds or sugar cane is easier when drops are gathered as they fall, and missed drops can be recovered without a return trip. The mod only changes how far drops are pulled toward the player and leaves other game mechanics alone, adding no new items. Installation covers the server and each player's game. Files are published for Fabric 1.21.8, released 2025-07-19 under the MIT License, which is not open source.
Key features
Wider pickup radius
Item drops are attracted to the player from up to four blocks away instead of the default one.
Easier crop harvesting
Seeds and sugar cane can be collected while farming, without repeatedly running back over the field.
Recovers missed drops
Drops that roll out of reach are pulled in automatically, cutting down on lost items.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
In the catalog
Player Magnetism Mod is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from etheac
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What the author says
The standard game magnet radius is set to 1 block. This mod changes that to 4 blocks - thus attracting drops further away from the player. It makes it much easier to farm wheat, seeds or sugar cane without running back and forth to collect everything. No longer do you have to run back for missed drops.
Official listing
- Modrinth page
- modrinth.com/mod/player-magnetism-mod
- Owner
- etheac
- Published
- 2025-07-19
- Updated on Modrinth
- 2025-07-19
- Facts verified
- 2026-10-15
