ModsFinder

Plants Control

by ViperT

Plants Control lets a player hide chosen plant blocks from view, and lets server operators enforce the same settings across a server.

FabricClient-side onlyGNU General Public License v3.0 or laterOpen source1.21.11

What it does

Plants Control is a lightweight Fabric mod for selectively hiding plant blocks from rendering, which gives a cleaner and clearer view when exploring, building or in PvP. Hidden plants stay in the world; only their drawing is switched off. Attacking mobs and mining blocks behind hidden plants also works, since the hit passes through the plant. Cloth Config API is required, and Mod Menu is optional for opening the settings screen from the mod list.

On single-player worlds the mod can also stop chosen plants from spawning naturally in newly generated chunks, which keeps the terrain clean from the start. Server operators can enforce the mod's settings with server-side support, syncing them to clients and deciding whether clients need the mod installed. A server kick delay of 2 to 30 seconds sets how long the server waits before removing clients that lack the mod. The mod is released under the GNU General Public License v3.0 or later and is open source; its source code is public. It is published for Fabric only, for 1.21.11, with 1.5.0 as the latest beta file.

Key features

  1. Selective plant hiding

    Each plant type can be chosen individually, so only the plants picked by the player stop rendering.

  2. Hit-through interaction

    Mobs can be attacked and blocks mined through hidden plants, so hiding them does not block gameplay.

  3. Plant generation control

    Chosen plants can be kept from spawning in new chunks, available in single-player worlds.

  4. Server operator controls

    Only operators can change server settings, through a permission-locked GUI and the grm sgui command.

  5. In-game commands

    The grm command family toggles hiding, shows status, and opens the client or server screens.

Compatibility

Latest build for each game version and loader.

1.21.111.5.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Cloth Config APIConfiguration Library for Minecraft Mods
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Use cases

Cleaner exploration

Players who find dense plant growth hard to see through can hide those plants in a single-player world while travelling or building.

Server-wide consistency

Server owners can require the mod and sync plant settings, so every player sees the same view of the world.

Who it’s for: The mod suits players who want a clearer view of the terrain and server owners who want to enforce the same plant settings for all players.

Questions

Does Plants Control need Cloth Config API?

Yes. Cloth Config API is a required dependency and must be installed alongside Plants Control on Fabric.

Does a server need the mod installed?

It is installed on the player's side alone, so servers need nothing.

Which loader does Plants Control support?

Only Fabric. Its files target 1.21.11, and the latest file is 1.5.0, a beta release published on 2026-03-12.

In the catalog

Plants Control is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

PlantsControl is a lightweight mod that lets you selectively hide plant blocks from rendering, giving you a cleaner and clearer view while exploring, building, or PvPing. The mod includes full hit‑through support — allowing you to attack mobs and break blocks through hidden plants. A single‑player feature also lets…
ViperT, on the Modrinth page

Official listing

Owner
ViperT
Published
2026-02-26
Updated on Modrinth
2026-03-12
Facts verified
2026-10-15

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