Vex Infection
by deinomodder
Vex Infection makes vexes spread through the world, turning mobs they kill into new vexes.
What it does
Vexes in the world can infect other mobs. Once a mob dies from a vex attack, its body rises as another vex, so one summoning can grow into a larger group. Evokers' summoned vexes that break free from control also turn their attacks on everything nearby. Infected mobs can be haunted by blades, and the mod runs on the server alone, so players join without installing anything. Files are published for Forge and NeoForge, with builds for 1.20.1 and 1.21.5 among six game versions 1.20.1 – 1.21.5, under All rights reserved.
Key features
Infection spreads
A mob killed by a vex is converted into a new vex, letting the infection grow through a area.
Vexes attack mobs
Vexes turn on other mobs in the world, not only players, so fights spread beyond the usual targets.
Freed evoker vexes
Vexes that break free from an evoker's control attack everything around them, including former allies.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Vex Infection need to be installed on the client?
Which loaders does Vex Infection support?
In the catalog
Vex Infection is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 15,307 mods support Minecraft 1.21.5.
More from deinomodder
Similar mods
What the author says
Once summoned as the minions of evokers, Vexes have broken free — and they’re out for everything. Now, no mob is safe from the haunting blades of the infected.
Official listing
- Modrinth page
- modrinth.com/mod/phantom-infection
- Owner
- deinomodder
- Published
- 2025-06-04
- Updated on Modrinth
- 2025-06-04
- Facts verified
- 2026-10-15
