Particular Plants
by Sofa_King
Particular Plants restricts where crops can be placed and grown, so plants only appear in the biomes that spawn them, according to a Forge config file.
What it does
Particular Plants limits planting to the biomes where a plant naturally spawns. A plant placed outside those biomes fails to grow, and the item used to place it is still consumed. Placement and growth rules are set through a configurable config file, so server owners decide how strict the restriction is.
The option that governs crops stays off unless another mod adds crop features, such as wild crops. Players who build farms in unusual biomes will find the planting rule applies to the plants they use, with no change to how the plants themselves behave.
The mod runs on Forge 1.20.1 only, and it is released under the MIT License without being open source. The server and every player need the mod installed. The latest file is 0.0.1 for 1.20.1, published on 2025-10-26.
Key features
Biome-locked planting
Plants can only be placed in the biomes where they spawn, which keeps crops tied to their natural regions.
Placement restriction
A setting in the config file restricts where plants can be placed, so placement outside the allowed biomes is blocked.
Growth restriction
A separate setting restricts growing, so plants placed in the wrong place do not mature even if they were planted.
Consumed items on failure
Items used for planting are still consumed when placement or growth fails, so the rule applies to the attempt itself.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Biome-specific farming
Survival worlds where crops should match their biomes, so farms in a desert or a jungle use the plants that grow there.
Server-side rule setting
Server owners who want to enforce planting rules for every player through the shared config file.
Who it’s for: Players and server owners who want crops and plants to follow the biomes they naturally grow in, rather than growing anywhere.
How it compares
Epic RPG: InCombat is a Forge mod for 1.20.1 under All rights reserved, and it is not open source. Its environment is client and server. Legendary Farming is also a Forge mod for 1.20.1, under All rights reserved and not open source, with client and server environment. Particular Plants focuses on restricting placement and growth to biomes, rather than adding new farming content.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Particular Plants | Forge | 1.20.1 | Client and server | 2025-10-26 |
| Epic RPG: InCombat | Forge | 1.20.1 | Client and server | 2026-02-19 |
| Legendary Farming | Forge | 1.20.1 | Client and server | 2026-08-11 |
Questions
Does Particular Plants need to be installed on both sides?
Why are plants not growing in a biome?
Can the planting rules be changed?
In the catalog
Particular Plants is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
The Crop option should remain false unless you have another mod that add crop features like wild crops. Items are still consumed when a placement or growth fails.
Official listing
- Modrinth page
- modrinth.com/mod/particular-plants
- Owner
- Sofa_King
- Published
- 2025-10-26
- Updated on Modrinth
- 2025-10-26
- Facts verified
- 2026-10-15