Particoid
by Novaritia001
Particoid caps how many particles the Minecraft client draws, which helps when heavy mob fights or large battles flood the screen with effects.
What it does
Particoid lets a player set a maximum particle count from simple in-game commands, without editing a configuration file. The limit can be changed while the game is running, and a command resets it to the vanilla default. A command also shows the current limit, so a player can check the setting before adjusting it. The mod is client-side only, so a server does not need it and players join without installing anything.
The mod is aimed at players whose frame rate drops during particle-heavy moments, such as fights with many mobs or modded effects, and at owners of modpacks who want to offer performance-based settings. It works alongside other mods without known compatibility conflicts. Particoid is published for Fabric only, in version 1.0.0 for 1.20.1, released on 2025-02-02, and the code is covered by the MIT License, although the project is not open source.
Key features
Adjustable particle limit
A chosen number sets the maximum particle count, so the limit suits the strength of the player's computer.
Live changes
The limit can be changed during play, and the new value applies without restarting the game.
Command-based control
A short command structure sets, shows and resets the limit, with no configuration files involved.
Reset to default
One command returns the particle limit to the setting Minecraft uses by default.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Lag in heavy fights
Players who see stutters during battles with many mobs can cap the particle count and keep the frame rate steadier.
Low-end computers
Players with modest hardware can set a lower limit to reduce the cost of excessive particle effects.
Modpack tuning
Modpack authors can offer particle settings as part of a performance-focused pack.
Who it’s for: Players on modest hardware, players who notice particle lag during combat, and modpack authors who want to give their players control over particle effects.
How it compares
WhatsMyLag is a Fabric and Quilt mod for 1.20 – 1.20.6 that can run on either side, under All rights reserved and not open source. Particle Crash Defender is a client-side Fabric mod under the MIT License for 1.20 – 26.1.2, also not open source. Particle Unlimit is a client-side Fabric mod for 1.21 – 1.21.11, released under CC0 1.0 Universal and open source, so its range starts at a later version than Particoid's.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Particoid | Fabric | 1.20.1 | Client-side only | 2025-02-02 |
| WhatsMyLag | Fabric and Quilt | 1.20 – 1.20.6 | Client or server, optional | 2025-10-06 |
| Particle Crash Defender | Fabric | 1.20 – 26.1.2 | Client-side only | 2026-04-29 |
| Particle Unlimit | Fabric | 1.21 – 1.21.11 | Client-side only | 2026-01-23 |
Questions
Does Particoid need to be installed on the server?
Which loader does Particoid support?
Can the particle limit be changed without restarting?
In the catalog
Particoid is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Whether you're dealing with particle-heavy mobs, large-scale battles, or flashy mod effects, Particoid helps you manage them seamlessly with simple in-game commands. Resets the maximum particle limit to Minecraft’s default setting.
Official listing
- Modrinth page
- modrinth.com/mod/particoid
- Owner
- Novaritia001
- Published
- 2025-02-02
- Updated on Modrinth
- 2025-02-02
- Facts verified
- 2026-10-15
