Paragliding Simulator
by BricoArte
Paragliding Simulator adds flight over generated mountain slopes, with a complete dynamic wind model and rising thermals, and it runs on Fabric for 1.21.2.
What it does
Paraglider flight follows physics that respond to real wind. Terrain shapes the air: slopes and ridges push lift up or let sink take over, and thermals rise as visible cloud markers that a pilot can find and climb in. Launch sites are generated on mountainous terrain, so a world has places to take off from without any setup.
A helmet HUD and a variometer give climb and sink feedback while flying. Wind is synchronized by the server, so every player who joins flies in the same conditions. A training poster is included for learning the controls. The mod is categorized under Transportation, with Adventure and World generation as secondary categories.
Fabric API is required, and Mod Menu and Cloth Config are named among the supporting mods. The code is open source under the MIT License. Files exist for 1.21.2 only, and the latest file is 1.0.4, published on 2026-02-09 after a first release on 2026-02-05.
Key features
Physical paraglider flight
Flight follows paraglider physics, with lift and sink driven by the wind acting on the wing.
Terrain-aware wind
Slopes and ridges change the local air, so lift forms where the terrain deflects the wind.
Visible thermals
Thermals show up as cloud markers, giving pilots a visual cue for where to climb.
Helmet HUD and variometer
A helmet display and variometer report climb and sink rates while the player is in the air.
Generated launch sites
Launch sites appear on mountainous terrain during world generation, so players have places to take off from.
Server-synced wind
The server synchronizes the wind, so everyone on a server flies under the same conditions.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players who want a flight-focused addition to Minecraft and server owners who want consistent wind for all players on a server.
How it compares
Skydiving / Paragliding is a Fabric mod for 1.21.1 that runs on client and server and is open source under the MIT License, so it covers the same genre on an older version. Wind Launch is a Fabric mod for 1.21.8 – 1.21.11 that is client-side only, so servers do not need it. Paragliders is open source under the GNU General Public License v3.0 or later and runs on Fabric, Forge and NeoForge for 1.20.1 – 26.2, which covers more loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Paragliding Simulator | Fabric | 1.21.2 | Client and server | 2026-02-09 |
| Skydiving / Paragliding | Fabric | 1.21.1 | Client and server | 2025-05-14 |
| Wind Launch | Fabric | 1.21.8 – 1.21.11 | Client-side only | 2026-02-23 |
| Paragliders | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client and server | 2026-09-08 |
Questions
Does Paragliding Simulator need Fabric API?
Does the server need the mod?
Which version does Paragliding Simulator support?
In the catalog
Paragliding Simulator is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 12,072 mods support Minecraft 1.21.2.
Similar mods
What the author says
Paragliding Simulator brings realistic paragliding to Minecraft with a full dynamic wind system, thermals, and natural launch sites. Author: David Murillo Credits: Based on Skydiving Mod by tgskiv (wind/forecast foundations).
Official listing
- Modrinth page
- modrinth.com/mod/paragliding-simulator-fabric
- Owner
- BricoArte
- Published
- 2026-02-05
- Updated on Modrinth
- 2026-02-09
- Facts verified
- 2026-10-15
