Origins Bloom
by AlexWren
Origins Bloom is a Fabric adventure mod that turns the origin system into a progression line built from custom advancements, opening with a death-and-return storyline.
What it does
The mod starts with a lore sequence: a human dies, and a supernatural moss vine takes the soul and returns the body after a short delay, about one second in game time, with the same appearance. The revived body then decays quickly until only a skeleton remains, covered in moss vines. The player is left with instincts alone and must grow up through later stages, which is how the origin progression begins.
Each stage is granted through custom advancements rather than a single choice screen. The author describes the steps as ways to earn a bloom upgrade, including diving into powder snow, collecting eight red mushrooms and being struck by lightning. The mod remixes the existing origins idea into a fixed order that a player moves through in survival play.
Origins Bloom is published for Fabric only, for the 1.19 – 1.19.3 range, with files for 1.19, 1.19.1, 1.19.2 and 1.19.3. The latest file is 1.7.0 for 1.19.3, dated 2024-05-23. A server running it needs every connecting player to have it too. The code is not open source, and the files are released under All rights reserved. The author notes that a turtle helm recipe is needed for one step of the progression.
Key features
Death and return storyline
A human's death starts the progression, with a moss vine restoring the body after a brief delay.
Staged body decay
The revived body decays into a skeleton covered in moss vines, leaving the player with only instincts.
Advancement-based progression
Bloom upgrades are granted through custom advancements, such as diving into powder snow or being struck by lightning.
Turtle helm step
One stage of the progression requires a turtle helm, which must be crafted from its recipe first.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want an origin system with a fixed story order and custom advancements, and server owners who run Fabric 1.19 – 1.19.3 games with client and server installs.
How it compares
Soul Squad Origins is open source under the MIT License, client and server, for Fabric 1.19.3 – 1.20.1. Slime Origin Remastered is also client and server under the MIT License, for Fabric 1.19 – 1.20.1, but it is not open source. Personal Origins is for Fabric 1.19 – 1.19.4 and is client or server optional, and released under All rights reserved, so a player can use it without a server install.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Origins Bloom | Fabric | 1.19 – 1.19.3 | Client and server | 2024-05-23 |
| Soul Squad Origins | Fabric | 1.19.3 – 1.20.1 | Client and server | 2024-06-02 |
| Slime Origin Remastered | Fabric | 1.19 – 1.20.1 | Client and server | 2023-06-27 |
| Personal Origins | Fabric | 1.19 – 1.19.4 | Client or server, optional | 2023-06-08 |
Questions
Does Origins Bloom need Fabric API?
Does the server need Origins Bloom?
Which game versions does Origins Bloom support?
In the catalog
Origins Bloom is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 7,205 mods support Minecraft 1.19.3.
Similar mods
What the author says
Origins bloom is a origins mod that remixes the idea of origins via making the origins a progression line via custom advancements. first let's start with lore: so basically a Bloom is a human that has died and come back to life. The process of which is as follows: - you die. - you start to pass to the after life. …
Official listing
- Modrinth page
- modrinth.com/mod/origins-bloom
- Owner
- AlexWren
- Published
- 2023-11-20
- Updated on Modrinth
- 2024-05-23
- Facts verified
- 2026-10-15
