Orb of Origin Rework
by Clark
Orb of Origin Rework lets players change their Origins origin through two craftable orbs, Orb Rebirth and Orb Vocation, instead of commands.
What it does
Two orb items are added to the game: Orb Rebirth changes the origin, and Orb Vocation changes only the class. Both are crafted with shapeless recipes that use a Ghast Tear or an Iron Pickaxe, an Eye of Ender and a Compass or a Clock. The orbs also turn up as loot in several generated structures, so a player who explores them may find one before crafting.
The mod requires Origins and Origins: Classes, and it changes how those two mods handle origin selection during play. Players who chose an origin they no longer want can switch without running commands. Loot chances differ by structure: Ancient Cities have the highest, at 25%, while Abandoned Mineshafts give 5%, and Buried Treasure, Desert Pyramids, Nether Fortresses and Simple Dungeons each give 7.5%. Each structure's chance reflects how often a player meets it, so an Ancient City house is a likely place to find Orb Rebirth.
The mod is client and server, so the server and every player need it. Files cover Minecraft 1.19, 1.19.1 and 1.19.2 for Fabric, with 2.0.0 as the latest build for 1.19.2, released under the MIT License. The source code is open source, and public links to the source, issue tracker and wiki are available.
Key features
Craftable origin orbs
Orb Rebirth and Orb Vocation are made from a small set of vanilla items, so origin changes do not need commands.
Separate class change
Orb Vocation changes only the class, leaving the origin as it is.
Structure loot
The orbs are added to loot in Abandoned Mineshafts, Ancient Cities, Buried Treasure, Desert Pyramids, End Cities, Jungle Temples, Nether Fortresses and Simple Dungeons.
Chance tuned by structure
Each structure has its own drop chance, set according to how often players reach it.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who use Origins and Origins: Classes on Fabric and want to change their choice in survival without commands. Server owners who run those mods can use it to offer origin changes as found loot.
How it compares
Revival Orb is client and server, open source under the MIT License, and built for Fabric 1.19.2 only. Origins+ is also client and server and open source, but it is released under The Unlicense and covers 1.16.5 – 1.19.3. Orb of Origin Rework differs by covering 1.19 – 1.19.2 and by including structure loot chances for the orbs.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Orb of Origin Rework | Fabric | 1.19 – 1.19.2 | Client and server | 2023-06-11 |
| Revival Orb | Fabric | 1.19.2 | Client and server | 2022-11-20 |
| Origins+ | Fabric | 1.16.5 – 1.19.3 | Client and server | 2023-02-26 |
Questions
Does Orb of Origin Rework need Origins?
Does Orb of Origin Rework have to be installed on the server?
Which game versions have files?
In the catalog
Orb of Origin Rework is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 12,559 mods support Minecraft 1.19.2.
More from Clark
Similar mods
What the author says
Strongholds (10% chance in corridors and crossings, 15% chance in libraries) (Shapeless) x1 Ghast Tear, x1 Eye of Ender, x1 Compass.
Official listing
- Modrinth page
- modrinth.com/mod/orb-of-origin-rework
- Owner
- Clark
- Published
- 2023-06-10
- Updated on Modrinth
- 2023-06-11
- Facts verified
- 2026-10-15
