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Oh The Biomes We've Engineered

by T0mt4ru

This NeoForge bridge links a biome pack with Immersive Engineering machines and a farming companion mod, adding compatibility content only.

NeoForgeClient and serverMIT License1.21.1

What it does

The bridge links two content sets that do not interact on their own. Wood types from the biome content are made available to the Sawmill, plant types are added to the Garden Cloche, and sandstone variants can be processed in the Crusher. Saplings are left out of the Sawmill and Cloche additions.

The Coke Oven gains a recipe that turns Peat into Peat Coke, a new fuel item. A soft compatibility layer lets the bridge share soil-based content with a farming companion mod without a hard dependency. The bridge adds no new biomes or blocks of its own.

The mod is for players who run Immersive Engineering alongside the biome pack in a single modpack. Installation covers the server and each player's game. Files exist for 1.21.1 on NeoForge only, and the code is under the MIT License, but the project is not open source. The latest file is 1.0.0, released 2026-08-14.

Key features

  1. Sawmill wood types

    Log and wood types from the biome content can be processed in the Sawmill, excluding saplings.

  2. Garden Cloche plants

    Plants from the biome content are added as compatible inputs for the Garden Cloche.

  3. Crusher sandstone variants

    Sandstone variants from the biome content can be fed into the Crusher.

  4. Peat Coke in the Coke Oven

    Peat can be turned into Peat Coke, a new fuel item, inside the Coke Oven.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Engineered Compatibility is a server-side only bridge for Forge and NeoForge, released under the MIT License and open source, with files for 1.19.2 – 1.21.1. Immersive Engineering: Better Cloche is a NeoForge client and server mod for 1.21.1 only, under the MIT License but not open source, and it extends the Cloche rather than linking biome content. Cloche Creations covers 1.18.2 – 1.21.1 on Forge and NeoForge, with client and server support, but it is licensed as All rights reserved and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Oh The Biomes We've EngineeredNeoForge1.21.1Client and server2026-08-14
Engineered CompatibilityForge and NeoForge1.19.2 – 1.21.1Server-side only2025-08-23
Immersive Engineering: Better ClocheNeoForge1.21.1Client and server2025-09-22
Cloche CreationsForge and NeoForge1.18.2 – 1.21.1Client and server2026-10-06

Questions

Does the biome mod need to be installed?

Yes. The bridge exists to link the biome content with Immersive Engineering, so the mod it connects to must be present for any of the additions to appear.

Which Minecraft version does the mod support?

Only 1.21.1 is supported, on NeoForge. Files for other game versions are not published for this mod.

Does the server need the mod?

Yes. The server and every player need the mod installed.

In the catalog

Oh The Biomes We've Engineered is one of 8,499 Technology mods on ModsFinder, and one of 3,557 Technology mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Oh The Biomes We've Engineered is a small bridge between Oh The Biomes We've Gone and Immersive Engineering. --- ## Features: - Adds Sawmill compatibility for all the log/wood types. - Adds Garden Cloche compatibility for all the plants. (except saplings) - Adds Crusher compatibility for all the sandstone variants. …
T0mt4ru, on the Modrinth page

Official listing

Owner
T0mt4ru
Published
2026-08-14
Updated on Modrinth
2026-08-14
Facts verified
2026-10-15

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