ModsFinder

No Rest for the Wicked

by archiebaldry

No Rest for the Wicked changes how sleeping, phantoms and beds behave, removing the usual skip-the-night and spawnpoint shortcuts from the game.

FabricForgeClient and serverMIT LicenseOpen source1.20.1 – 26.1.2

What it does

Sleeping no longer skips the night, and players can no longer set a spawnpoint in the Overworld by sleeping in a bed. Respawn anchors keep working in the Nether as before. Beds also stop exploding in the Nether and the End, so the mod removes the sleep-based progression that vanilla players rely on.

Phantoms no longer spawn by default. The mod re-enables them temporarily through the doInsomnia gamerule set to true, and reimplements them so they are more useful to players. Drowned have a 25% chance to drop phantom membranes when they kill a player, a change introduced in version 1.0.1. Allowing beds to be used toward the endgame and a set of user configuration options let server owners disable individual features.

The mod is published for Fabric and Forge across three release versions, 1.20.1, 1.21.5 and 26.1.2, and is released under the MIT License with its source code and issue tracker public. Installation covers the server and each player's game.

Key features

  1. No night skipping

    Sleeping no longer advances the time of day, so players must wait for night to pass on their own.

  2. Phantom rework

    Phantoms do not spawn by default and are reimplemented to be more useful when they do appear.

  3. Drowned membrane drops

    Drowned have a 25% chance to drop phantom membranes when they kill a player.

  4. Configurable features

    Server owners can disable certain features through user configuration.

Compatibility

Latest build for each game version and loader.

26.1.21.0.2Not available
1.21.51.0.1Not available
1.20.11.0.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Servers without sleep shortcuts

Server owners who want sleep to have no effect on the day cycle or spawnpoints can run the mod as a server-side rule set.

Who it’s for: Server owners and players who want sleep and phantoms to behave differently from vanilla. Because the mod is client and server, both sides must run it.

Questions

Which loaders does No Rest for the Wicked support?

The mod is published for Fabric and Forge. The latest Fabric file is 1.0.2 for 26.1.2 and the latest Forge file is 1.0.1 for 1.20.1.

Does the server need No Rest for the Wicked?

Yes. Installation covers the server and each player's game.

Can server owners turn off individual changes?

Yes. The mod supports user configuration that lets server owners disable certain features.

In the catalog

No Rest for the Wicked is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from archiebaldry

All projects

Similar mods

Official listing

Owner
archiebaldry
Published
2025-04-12
Updated on Modrinth
2026-05-09
Facts verified
2026-10-15

Tags