No Damage Indicator
by hahahalolol
No Damage Indicator stops the damage indicator heart particles that appear over entities when they take damage, a Forge client-side library for 1.20.1.
What it does
The heart particles that show damage taken above a mob or player are blocked before they spawn, using mixins that intercept them at the packet level. Hiding them can reduce lag in some situations where many indicators appear at once and crowd the screen. Only the client needs it, and the mod is published for Forge 1.20.1 only, with a 1.0.0 build dated 2026-06-21. It is released under All rights reserved and is not open source.
Key features
Heart particles removed
Damage indicator heart particles are no longer shown when entities are hit, leaving the rest of the damage feedback intact.
Packet-level blocking
Particles are prevented from spawning at the packet level, so the client never has to create them.
Less visual clutter
With the indicators gone, areas full of hits stay readable during combat and fights in crowded spaces.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does No Damage Indicator need to be on the server?
In the catalog
No Damage Indicator is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from hahahalolol
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What the author says
Damage Indicator(Heart Particles) was added in 1.9. This feature was not really helpful for me, because it sometimes blocks players' screen and even causes the lag.
Official listing
- Modrinth page
- modrinth.com/mod/nodamageindicator
- Owner
- hahahalolol
- Published
- 2026-06-21
- Updated on Modrinth
- 2026-06-21
- Facts verified
- 2026-10-15
