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No Damage Indicator

by hahahalolol

No Damage Indicator stops the damage indicator heart particles that appear over entities when they take damage, a Forge client-side library for 1.20.1.

ForgeClient-side onlyAll rights reserved1.20.1

What it does

The heart particles that show damage taken above a mob or player are blocked before they spawn, using mixins that intercept them at the packet level. Hiding them can reduce lag in some situations where many indicators appear at once and crowd the screen. Only the client needs it, and the mod is published for Forge 1.20.1 only, with a 1.0.0 build dated 2026-06-21. It is released under All rights reserved and is not open source.

Key features

  1. Heart particles removed

    Damage indicator heart particles are no longer shown when entities are hit, leaving the rest of the damage feedback intact.

  2. Packet-level blocking

    Particles are prevented from spawning at the packet level, so the client never has to create them.

  3. Less visual clutter

    With the indicators gone, areas full of hits stay readable during combat and fights in crowded spaces.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does No Damage Indicator need to be on the server?

No. Servers do not need it; each player installs it for their own game.

In the catalog

No Damage Indicator is one of 3,514 Library mods on ModsFinder, and one of 1,576 Library mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Damage Indicator(Heart Particles) was added in 1.9. This feature was not really helpful for me, because it sometimes blocks players' screen and even causes the lag.
hahahalolol, on the Modrinth page

Official listing

Owner
hahahalolol
Published
2026-06-21
Updated on Modrinth
2026-06-21
Facts verified
2026-10-15

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