No Wind Charge Render
by i_TEHNO_i
No Wind Charge Render stops the client from drawing wind charge impact particles, so breeze and wind charge effects are skipped on screen.
What it does
The mod targets the visual side of breeze wind charges. When a wind charge hits something, the game normally spawns impact particles. This mod can switch that rendering off on the client, so the charge itself still behaves as it does in vanilla while its burst effect is not drawn.
The client runs the mod alone, and servers do not need it. Players who want fewer particles in busy areas can use it without changing the server. Fabric is the only loader offered, and the build is for 1.21.11. Its dependencies are MidnightLib and Mod Menu, which must sit beside it on the client.
The mod is released under the MIT License and is not open source. Settings are handled through Mod Menu, which lists the particle switch for the mod.
Key features
Disable impact particles
Wind charge impact particles can be turned off, so their burst is not drawn when a charge hits a surface.
Skip client-side processing
Wind charge particle processing is removed on the client, so those effects are not calculated at all.
Packet blocking
The client can block wind charge packets tied to particle effects, keeping those updates out of the render path.
Breeze coverage
The changes apply to breeze wind charges, the projectiles breezes fire, and to the charges players throw.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Busy battle areas
Players fighting breezes in crowded spaces can reduce on-screen particles during long fights.
Lower-end clients
A player with a weaker computer can remove one source of particle load while keeping the rest of the game unchanged.
Who it’s for: Players on Fabric 1.21.11 who want wind charge effects gone from their screen and do not run a server with this mod.
How it compares
Wind Fix is server-side only and open source under the MIT License, built for 1.21.11. Dynamic wind particlez is client-side only, under the Apache License 2.0, and covers 1.21.1 – 1.21.11. Both differ in where they run and in license, so the choice depends on the environment a given setup needs.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Wind Charge Render | Fabric | 1.21.11 | Client-side only | 2026-06-10 |
| Wind Fix | Fabric | 1.21.11 | Server-side only | 2026-01-31 |
| Dynamic wind particlez | Fabric | 1.21.1 – 1.21.11 | Client-side only | 2026-07-14 |
Questions
Does No Wind Charge Render need MidnightLib?
Does the server need this mod?
Which game versions does the mod support?
What the author says
A mod that allows you to completely exclude the processing of wind charge particles and the charges themselves on the client side.
Official listing
- Modrinth page
- modrinth.com/mod/no-wind-charge-render
- Owner
- i_TEHNO_i
- Published
- 2026-06-10
- Updated on Modrinth
- 2026-06-10
- Facts verified
- 2026-10-15
