ModsFinder

New Big Trees

by JeroboamIII

New Big Trees generates a set of large custom trees in matching biomes across the world on NeoForge, with each tree built from vanilla wood blocks.

NeoForgeServer required, client optionalCC0 1.0 Universal1.21.1

What it does

Trees are placed during world generation, so the mod affects new chunks rather than existing terrain. Each tree type is tied to one biome family: baobab-style trees in savanna-like areas, birch, oak, jungle and redwood variants in their matching forests, dark oak in dark forests, and magnificent trees in swamp-like terrain. Some types are rarer and appear with a chance of 1/32 or 1/64, while the dark oak, at 1/4, is the most frequent. Floating blue, crimson and golden trees appear in nether and end-style biomes, and an end-style pine and purple tree are listed as well.

The trunks use vanilla wooden blocks, and tree generation can replace existing blocks. Saplings from some trees can drop from leaves at a low rate, and the mod adds foods and a charcoal powder alongside them. The foods restore health or hunger, and some apply effects such as night vision. The mod is released under CC0 1.0 Universal, which is not open source, and it is published for the 1.21.1 game version only. The server needs it, while a client may leave it out, so players who join without the mod still see the trees the server generates.

Key features

  1. Biome-matched trees

    Large tree types generate in biomes that resemble their wood, from taiga redwoods to dark forest dark oaks.

  2. Floating nether and end trees

    Blue, crimson and golden trees are placed in nether and end-style biomes, where they hang above the ground.

  3. Adjustable rarity

    Each tree type has its own generation chance, from 1/4 for dark oaks down to 1/64 for the rarest purple trees.

  4. Harvestable saplings and foods

    Some trees drop saplings and the mod adds foods that restore health or hunger and apply effects.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-v7fix
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Custom Vanilla Trees is NeoForge only, for 1.21.1, and is installed on both the client and the server, under All rights reserved. Big Oak Tree is for Forge and NeoForge across 1.20.1 – 1.21.4, also needing both sides and under All rights reserved. More Big Trees is NeoForge for 1.21.1 and is server-side only under the MIT License, so players need nothing installed.

ModLoadersGame versionsEnvironmentUpdated
New Big TreesNeoForge1.21.1Server required, client optional2026-04-15
Custom Vanilla TreesNeoForge1.21.1Client and server2026-10-08
Big Oak TreeForge and NeoForge1.20.1 – 1.21.4Client and server2025-02-23
More Big TreesNeoForge1.21.1Server-side only2026-06-11

Questions

Does New Big Trees need to be installed on the client?

No. It is required on the server and optional for players.

Which loader does New Big Trees support?

New Big Trees is published for NeoForge only, with the latest file 1.21.1-v7fix for 1.21.1, released on 2026-04-15.

Does the mod also work as a data pack?

Yes, the mod is listed as available for data packs in addition to the NeoForge build.

In the catalog

New Big Trees is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

The chance 1/16 means per 16 chunks generate 1 tree, etc. ### The blocks may block the tree generation, so reality generation chance will be lower. - The nb baobab tree generated in savanna-like biome, chance is 1/16. - The nb birch tree generated in birch forest-like biome, chance is 1/16. - The nb cherry tree…
JeroboamIII, on the Modrinth page

Official listing

Owner
JeroboamIII
Published
2026-01-26
Updated on Modrinth
2026-04-15
Facts verified
2026-10-15

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