Custom Vanilla Trees
by sachschaden
Custom Vanilla Trees adds new tree types to world generation, placed in biomes that the vanilla game already fills with trees.
What it does
The mod adds custom trees for swamp, jungle, dark oak, spruce, birch, cherry, crimson, warped and pale oak biomes. Most vanilla trees are replaced by the custom ones through structure-feature elements, while saplings still grow into trees when players use bonemeal. Because the custom trees mostly use a smaller wood block palette, farming wood for building is simpler than gathering it from the vanilla species.
The author notes that the trees were made to give players new looks in familiar terrain. The mod was created with help from the MCreator team, and the author recommends a large biome selection to show the trees off. It runs on NeoForge only, for 1.21.1, and both the server and every player need it. Files were first published on 2026-04-19 and the latest NeoForge build, 1.1.0, followed on 2026-10-08. The code is licensed under All rights reserved, so the mod is not open source.
Key features
Swamp and jungle trees
Custom swamp and jungle trees generate in their matching biomes alongside the vanilla species.
Dark oak, spruce and birch
Replacement variants of the dark oak, spruce and birch trees appear in forests and taiga terrain.
Cherry, crimson, warped and pale oak
Cherry, crimson, warped and pale oak trees are included, extending the tree types of their biomes.
Saplings and bonemeal
Custom saplings grow into trees with bonemeal, so players can plant them to farm wood on purpose.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Wood farming
Players who need a steady supply of wood can plant the custom saplings and use bonemeal to grow trees quickly.
Exploring new terrain
Players who travel between biomes find different tree shapes that change how each area looks.
Who it’s for: Players who want different trees in vanilla worlds, and server owners who run a large biome selection and want the trees to replace the default ones.
How it compares
New Big Trees is a NeoForge mod for 1.21.1 that is server required with the client optional, and is released under CC0 1.0 Universal, so it is not open source. More Big Trees is also NeoForge for 1.21.1 and runs on the server alone, under the MIT License, so it is open source. MinLog covers Fabric, Forge, NeoForge and Quilt for 1.20.5 – 1.21.4, with a server required and client optional environment, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Custom Vanilla Trees | NeoForge | 1.21.1 | Client and server | 2026-10-08 |
| New Big Trees | NeoForge | 1.21.1 | Server required, client optional | 2026-04-15 |
| More Big Trees | NeoForge | 1.21.1 | Server-side only | 2026-06-11 |
| MinLog | Fabric, Forge, NeoForge and Quilt | 1.20.5 – 1.21.4 | Server required, client optional | 2024-12-27 |
Questions
Does Custom Vanilla Trees need to be installed on the server?
Which loader does Custom Vanilla Trees support?
Will the custom trees replace the vanilla trees in existing worlds?
In the catalog
Custom Vanilla Trees is one of 8,515 World generation mods on ModsFinder, and one of 4,175 World generation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from sachschaden
Similar mods
What the author says
This mod replaces most of the vanilla trees by custom ones via the structure-feature elements but does not add custom blocks. The mod also doesnt replace vanilla trees that appear when using bonemeal on saplings to make farming trees easier because the custom trees mostly dont have much wood in their block palette…
Official listing
- Modrinth page
- modrinth.com/mod/custom-vanilla-trees
- Owner
- sachschaden
- Published
- 2026-04-19
- Updated on Modrinth
- 2026-10-08
- Facts verified
- 2026-10-15
