Nation
by TMagic20
Nation adds a nation management system for multiplayer servers, letting players form organized groups that govern territory, diplomacy and warfare.
What it does
Each nation is organized as Leader, Co-Leader, Officer and Member roles, so members can be given a defined rank. Diplomacy covers war declarations, peace treaties and formal alliance proposals, and on-screen alerts with custom sounds report war, peace and alliance changes as they happen. The main interface opens with the N key.
Nation requires Xaero's World Map to run, and it integrates with Open Parties and Claims as an optional dependency: with that mod installed, party membership syncs automatically when members join or leave a nation. Files are published for Forge and NeoForge, for 1.20.1 and 1.21.1, with 1.0 for 1.20.1 and 1.0-beta for 1.21.1 as the latest builds. The mod is All rights reserved and not open source.
Key features
Nation management
Nations are created and run by players, with each member holding a rank in a fixed hierarchy.
Diplomacy and conflict
Players can declare war, propose peace and negotiate alliances through formal proposals that other nations answer.
Immersive notifications
Alerts for war, peace and alliance events appear on screen and are accompanied by custom sounds.
Open Parties and Claims sync
Built-in integration keeps nation membership in step with OPAC parties without manual updates.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Server factions
A multiplayer server can run several nations that claim territory and negotiate with each other through the in-game menu.
Who it’s for: Server owners who want player-run political groups, and players who join those servers to form or join a nation.
How it compares
Geopolitical is also Client and server and runs on Forge and NeoForge, but its range extends to 1.21.11 and it is All rights reserved, not open source. PoliticsMod is Client and server on Fabric, Forge and NeoForge for 1.20 – 1.21.1 and is open source under the GNU General Public License v3.0 only. ForgeTowns is NeoForge only, for 1.21.1 – 1.21.5, under the same GNU General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Nation | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-02 |
| Geopolitical | Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-07-22 |
| PoliticsMod | Fabric, Forge and NeoForge | 1.20 – 1.21.1 | Client and server | 2026-10-13 |
| ForgeTowns | NeoForge | 1.21.1 – 1.21.5 | Client and server | 2025-04-18 |
Questions
Does Nation require Xaero's World Map?
Does Nation have to be installed on both sides?
Which versions does Nation support?
More from TMagic20
What the author says
Nation's Mod adds a full nation management system for multiplayer servers, allowing players to form organized groups, manage territory, and engage in diplomacy or warfare. Features Nation Management: Create and manage nations with a structured hierarchy: Leader, Co-Leader, Officer, and Member.
Official listing
- Modrinth page
- modrinth.com/mod/nation
- Owner
- TMagic20
- Published
- 2026-08-02
- Updated on Modrinth
- 2026-08-02
- Facts verified
- 2026-10-15
