ModsFinder

Name Tag Mobs To Be Friends

by Juni_Knytt

Name Tag Mobs To Be Friends lets players name a mob with a name tag so it turns friendly towards them while keeping its name, and the server owner decides which mobs can be changed.

FabricForgeNeoForgeQuiltServer required, client optionalMIT License1.20 – 1.21.8

What it does

A named mob is made friendly towards the player who named it. Renaming does not make the mob hostile, and friended mobs do not attack the player. Several safeguards are built in: a friended mob keeps its gear out of its hands, a friended zombie does not burn in sunlight, and bosses cannot be converted. Friended mobs still drop their usual items when they die, so the change does not cost loot.

The system works through Minecraft's team commands, so it fits roleplay servers that want companions and lively builds without putting players at risk. A basic datapack lets players name hostile or neutral mobs and turn them passive towards them. The mod is published for Fabric, Forge, NeoForge and Quilt for 1.20 – 1.21.8, and the server needs it while the client can leave it out. It is released under the MIT License and is not open source.

Key features

  1. Friendly name tags

    Naming a mod with a name tag makes it friendly towards the player without making it hostile.

  2. Protected gear and zombies

    Items in a friended mob's hands are removed, and friended zombies do not burn in sunlight.

  3. Bosses excluded

    Boss mobs cannot be converted, so their fights stay unchanged.

  4. Datapack option

    A basic datapack lets players turn hostile and neutral mobs passive through team commands.

Compatibility

Latest build for each game version and loader.

1.21.x9 of 9 versions with builds
1.21.81.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.71.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.61.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.51.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.41.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.31.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.21.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.21.11.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.211.0.5+mod1.0.5+mod1.0.5+mod1.0.5+mod
1.20.x7 of 7 versions with builds
1.20.61.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.20.51.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.20.41.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.20.31.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.20.21.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.20.11.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
1.201.0.3+mod1.0.3+mod1.0.3+mod1.0.3+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Roleplay companions

Servers can give players friendly mobs to keep as companions in roleplay.

Lively builds

Named passive mobs add life to villages, farms and other builds without adding danger.

Who it’s for: Server owners and roleplay communities who want players to befriend mobs. Single-player players can use it too, since the server side is the part that must run it.

Questions

Does Name Tag Mobs To Be Friends need to be installed on clients?

No. The server must run it, while players may leave it out.

Are friended mobs still dangerous?

Friended mobs do not turn hostile towards the player who named them. Bosses cannot be converted, and their fights stay as they are.

Which game versions are covered?

Files exist for 16 release versions 1.20 – 1.21.8, with 1.0.5 as the latest file for Fabric, Forge, NeoForge and Quilt.

In the catalog

Name Tag Mobs To Be Friends is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 17,695 mods support Minecraft 1.21.8.

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What the author says

A Very Basic Datapack that lets players name hostile or neutral mobs "friend" to turn them passive towards players. Useful for roleplay, companionship, or adding life to builds without endangering players.
Juni_Knytt, on the Modrinth page

Official listing

Owner
Juni_Knytt
Published
2025-08-24
Updated on Modrinth
2025-08-24
Facts verified
2026-10-15

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