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Mycoscape

by dannypesic

Mycoscape is a NeoForge worldgen and decoration mod that adds fungal biomes, mushroom blocks and edible mushroom foods to the Overworld.

NeoForgeClient and serverMIT LicenseOpen source1.21.1 – 1.21.11

What it does

The mod adds a Fungal Forest biome, a dark Overworld biome with an eerie palette, and a Necrotic Caverns cave biome with ambient mycelial veins and rich resources. Both are found during world generation, and the Fungal Forest also supplies the corrupted Rotwood wood set.

Four mushroom species, Blewit, Morel, Jack O'Lantern and Necroshroom, each grow through stages and can reach a giant mushroom form with cap blocks. Necroshrooms grow when other mushrooms or Rotwood are placed nearby. Mushroom foods are edible and apply custom status effects.

Client and server: the server and every player need Mycoscape, since the worldgen and blocks must match on both sides. Files are published for NeoForge only, across 9 release versions, under the MIT License, and the source code is public.

Key features

  1. Fungal biomes

    A Fungal Forest and a Necrotic Caverns biome add dark, mycelium-rich terrain to the Overworld.

  2. Mushroom species

    Blewit, Morel, Jack O'Lantern and Necroshroom grow through stages and form giant mushrooms with cap blocks.

  3. Rotwood and terrain blocks

    A corrupted Rotwood wood set, Mycoslate, Hyphae, Vein and Overgrown Grass blocks cover the new biomes.

  4. Edible mushrooms

    Mushroom food items can be eaten and apply custom status effects to the player.

  5. Decorative palette

    Mushroom and rotwood blocks form a decorative palette for building fungal structures.

Compatibility

Latest build for each game version and loader.

1.21.x9 of 9 versions with builds
1.21.111.0.0
1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
1.21.51.0.0
1.21.41.0.0
1.21.31.0.0
1.21.21.0.0
1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Fungal world exploration

Players exploring a new world can find the Fungal Forest and Necrotic Caverns during world generation and gather mushrooms there.

Mushroom building

Builders can use the mushroom, rotwood and terrain blocks to decorate bases in a fungal theme.

Who it’s for: Players who want new Overworld biomes and mushroom-themed building blocks in a NeoForge world, and server owners who run worldgen mods on their server.

How it compares

Full comparison

Mushroom Fields is NeoForge only, covers 1.21.1 – 1.21.4 and is released under All rights reserved, so it is not open source. Woods+ also targets NeoForge alone, for 1.21.4 – 1.21.8, and is licensed as All rights reserved. Mycoscape is open source under the MIT License and covers the widest of the three.

ModLoadersGame versionsEnvironmentUpdated
MycoscapeNeoForge1.21.1 – 1.21.11Client and server2026-05-15
Mushroom FieldsNeoForge1.21.1 – 1.21.4Client and server2025-07-17
Woods+NeoForge1.21.4 – 1.21.8Client and server2025-11-29

Questions

Does Mycoscape need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loaders does Mycoscape support?

Mycoscape is published for NeoForge only. No Fabric or Forge files are listed.

Which game versions does Mycoscape cover?

Files exist across nine release versions, with 1.0.0 as the latest file for 1.21.11.

In the catalog

Mycoscape is one of 6,151 Food mods on ModsFinder, and one of 2,596 Food mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

Similar mods

What the author says

A vanilla+ modfocused entirely on environmental worldgen, a fungal forest biome, a new cave biome, and a full decorative block palette built around mushrooms and rotwood. Fungal Forest biome: a rare Overworld biome with a dark color palette, fungal ambience, and soul sand valley atmosphere.
dannypesic, on the Modrinth page

Official listing

Owner
dannypesic
Published
2026-05-15
Updated on Modrinth
2026-05-15
Facts verified
2026-10-15

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